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2011-08-11add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2-31/+8
2011-08-11eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...Justin Clark-Casey (justincc)1-1/+6
2011-08-11instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...Justin Clark-Casey (justincc)1-1/+1
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)2-5/+4
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)3-13/+29
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)3-5/+5
2011-08-10Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)1-1/+1
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-3/+34
2011-08-09When an NPC appearance is loaded, rez the attachments tooJustin Clark-Casey (justincc)1-0/+1
2011-08-09When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2-13/+3
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2-1/+30
2011-08-06refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)1-2/+2
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)1-5/+5
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)1-6/+6
2011-08-04if an NPC target is set to a ground location, then automatically land them wh...Justin Clark-Casey (justincc)1-1/+12
2011-08-04if an NPC move to target is above the terrain then make it fly to destinationJustin Clark-Casey (justincc)1-3/+7
2011-08-04move bAllowUpdateMoveToPosition switch outside of HandleMoveToTargetUpdate()Justin Clark-Casey (justincc)1-1/+1
2011-08-04move reset code out of HandleMoveToTargetUpdate() so that we only call it whe...Justin Clark-Casey (justincc)1-1/+1
2011-08-04Make SIGNIFICANT_MOVEMENT SP constant a top-level property so that other clas...Justin Clark-Casey (justincc)1-1/+1
2011-08-04When the NPC reaches within the SIGNIFICANT_CLIENT_MOVEMENT distance of the t...Justin Clark-Casey (justincc)2-2/+5
2011-08-04extend npc move test to check a second movementJustin Clark-Casey (justincc)1-2/+21
2011-08-04Rename HandleMoveToPositionUpdate() to HandleMoveToTargetUpdate() for consist...Justin Clark-Casey (justincc)1-1/+1
2011-08-03remove move to duck walk compensation - no longer required.Justin Clark-Casey (justincc)1-1/+5
2011-08-03rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)2-2/+2
2011-08-03extend move test to check avatar is moving in the right direction after setti...Justin Clark-Casey (justincc)1-0/+13
2011-08-03extend move test to check one beat of the simulator without actually asking t...Justin Clark-Casey (justincc)1-1/+7
2011-08-03Add passing but incomplete NPC move regression testJustin Clark-Casey (justincc)1-47/+25
2011-08-03stop avatar service being set up in NPC TestCreate() - it's no longer usedJustin Clark-Casey (justincc)1-6/+48
2011-08-03refactor: rename the move to position methods to move to target to be consist...Justin Clark-Casey (justincc)1-3/+3
2011-08-03get rid of vestigal move to parametersJustin Clark-Casey (justincc)2-2/+2
2011-08-03enable the NPC module for its regression testJustin Clark-Casey (justincc)1-0/+2
2011-08-03Put config to enable disable [NPC] module.Justin Clark-Casey (justincc)1-4/+7
2011-08-03Do a partial fix/implementation of OSSL osNpcMoveTo()Justin Clark-Casey (justincc)1-11/+48
2011-08-02Partially fix autopilot/go hereJustin Clark-Casey (justincc)2-1/+11
2011-08-02Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)1-1/+0
2011-08-01Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)2-7/+41
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie1-1/+1
2011-07-02Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)2-2/+72
2011-07-02refactor: simplify existing npc code by creating them directly rather than in...Justin Clark-Casey (justincc)1-102/+37
2011-06-29Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)1-33/+74
2011-05-31Fill in the new OwnerData field in the LLUDP ScriptDialog message.Justin Clark-Casey (justincc)1-1/+1
2011-04-13First pass at moving object property requests into a queue similarMic Bowman1-9/+3
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-9/+3
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-9/+3
2011-03-25Start using IPrimCounts populated by PrimCountModule instead of LandData coun...Justin Clark-Casey (justincc)1-1/+1
2010-12-30Implement SendPlacesReplyMelanie1-0/+4
2010-12-21* Adds AbortXfer to the ClientAPI mixTeravus Ovares (Dan Olivares)1-0/+4
2010-10-20Major refactoring of appearance handling.Master ScienceSim2-9/+9
2010-08-16Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ...Diva Canto1-0/+4
2010-08-16Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...Diva Canto1-1/+1