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2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva1-2/+2
2009-05-12* Adds additional check to MRM rezzing - the host object must be created by t...Adam Frisby1-1/+3
2009-05-12* Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves ...Adam Frisby1-1/+1
2009-05-12* Applies Mantis #3630 - Adds support for outside MRM initialisation, makes M...Adam Frisby13-18/+32
2009-05-09* Code to make MRM debugging easier.Adam Frisby2-1/+6
2009-04-27Add copyright headers. Formatting cleanup.Jeff Ames3-5/+59
2009-04-27Update svn properties.Jeff Ames3-90/+90
2009-04-24* Implements Microthreading for MRM scripting.Adam Frisby7-2/+162
2009-04-22* Committing stub VW-over-HTTP ClientStack. (2/2)Adam Frisby1-1/+1
2009-04-22Add copyright headers. Formatting cleanup.Jeff Ames5-4/+139
2009-04-21Update svn properties.Jeff Ames4-105/+105
2009-04-21* Implements Extensions to MRM. This allows Region Modules to insert new clas...Adam Frisby6-3/+81
2009-04-18* Adds IObject.Shape to MRMAdam Frisby4-53/+140
2009-04-14Formatting cleanup.Jeff Ames4-6/+6
2009-04-14Add copyright headers.Jeff Ames5-5/+140
2009-04-14Update svn properties.Jeff Ames15-873/+873
2009-04-11* Minor MRM CleanupAdam Frisby14-614/+662
2009-04-10* Fixes a bug in MRM scripting whereby the Touch flag is never enabled for On...Adam Frisby1-0/+2
2009-04-09* minor: remove some mono compiler warningsJustin Clarke Casey1-2/+2
2009-04-09* Allows MRMs to import libraries in the OpenSim bin directory.Adam Frisby1-5/+16
2009-04-09* Implements IObject.Materials[].*Adam Frisby3-2/+93
2009-04-09* Implements IGraphics interface for MRM Scripting.Adam Frisby6-6/+75
2009-04-09* Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);Adam Frisby2-1/+50
2009-04-09* Limits MRM scripting to Region Master Avatar only.Adam Frisby1-1/+4
2009-04-09* World.OnChat no longer fires if there is no chat text (prevents the typing ...Adam Frisby1-2/+3
2009-04-09* Added additional debug testing info to SceneAdam Frisby3-6/+56
2009-04-09* Forgot to commit IEntity in last commit.Adam Frisby2-0/+67
2009-04-09* Moves Name, GlobalID and WorldPosition into new IEntity interface.Adam Frisby5-22/+98
2009-04-09* Implements retrieving child primitives via World.Objects[id] (MRM)Adam Frisby2-5/+13
2009-04-09* Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)Adam Frisby2-0/+73
2009-04-06Add copyright headers, formatting cleanup.Jeff Ames7-9/+171
2009-04-06Update svn properties.Jeff Ames6-175/+175
2009-04-06* Implements World.Parcels[] array for MRM scripting.Adam Frisby5-3/+67
2009-04-06* Adds AutoOAR module, this will automatically OAR your regions every 20 minu...Adam Frisby1-0/+5
2009-04-05* Fixed copyright headers on HyperGrid source files. (Now match the rest of O...Adam Frisby1-0/+1
2009-04-05* Minor cosmetic change to SEUser to get Bamboo to initiate another build. (grr)Adam Frisby2-2/+16
2009-04-05* Typo in constructor during class rename (whoops!)Adam Frisby1-1/+1
2009-04-05* Implements ISocialEntity - this represents the class of "user-like" objects...Adam Frisby3-1/+48
2009-04-04* Removes IsPhysical, IsPhantom from IObject, since this is now represented i...Adam Frisby2-13/+0
2009-04-04Implements on IObjectPhysics:Adam Frisby1-21/+62
2009-04-04* Implements IObjectPhysics on SOPObject partially.Adam Frisby3-7/+116
2009-04-04* Implements IObjectPhysics, this collects Physics attributes into one interf...Adam Frisby1-0/+32
2009-04-04* More fiddling with MRM IPersistence, now stores <T> instead of Object.Adam Frisby1-4/+5
2009-04-04* Changed IPersistence interface so that passing the MRMBase is unessecary.Adam Frisby2-7/+5
2009-04-04* Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.Adam Frisby3-3/+35
2009-04-04Add copyright headers, formatting cleanup.Jeff Ames6-5/+140
2009-04-04* Removes IObject.Position, IObject.Rotation from IObjectAdam Frisby2-6/+55
2009-04-04* Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.Adam Frisby2-5/+28
2009-04-03* Implements MRM IObject.Say - this is equivilent to llSayAdam Frisby1-0/+8
2009-04-03* Implements Scene.SimChat(string,...) rather than byte[]. We should probably...Adam Frisby1-0/+11