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2012-11-11One more module converted: MRMModule.Diva Canto1-35/+56
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() ↵SignpostMarv1-1/+1
specifies a UUID rather than a string
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-2/+5
2012-07-11Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)1-4/+1
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-04-25refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()Justin Clark-Casey (justincc)1-1/+1
These are identical apart from setting Velocity = zero, which has no practical effect anyway since this is zeroed when the avatar is added back to the physics scene.
2012-01-05Move simulator asset info commands to an optional module from the connector. ↵Justin Clark-Casey (justincc)1-3/+2
Make them conform with service side commands. This stops them appearing twice when Hypergrid is enabled.
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-5/+5
2011-07-09Rename SetSculptData() to SetSculptProperties(), since this is what it does ↵Justin Clark-Casey (justincc)1-1/+1
(setting SculptData is done through the property)
2011-04-02Comment out some startup logging lines to make up for the one I added ↵Justin Clark-Casey (justincc)1-9/+1
earlier on. Most of these are where the region modules are telling us they are disabled. Convention is only to log when enabled (even that is really noisy)
2011-03-25Start using IPrimCounts populated by PrimCountModule instead of LandData ↵Justin Clark-Casey (justincc)1-0/+1
counts populated by LandManagementModule. In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci Counts are showing odd behaviour at the moment, this will be addressed shortly.
2010-10-28Formatting cleanup.Jeff Ames2-2/+1
2010-10-27Formatting cleanup.Jeff Ames1-7/+4
2010-10-21First attempt to get multiple attachments working to support viewer2.Master ScienceSim1-9/+6
The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman1-5/+1
MapAndArray collection
2010-09-12Formatting cleanup.Jeff Ames1-2/+2
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2-4/+6
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)1-10/+12
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)1-7/+12
conditions in linking and unlinking
2010-05-21Apply http://opensimulator.org/mantis/view.php?id=4632Justin Clark-Casey (justincc)2-2/+60
Adds dialog methods for MRM. Thanks ziah.
2010-05-21Apply http://opensimulator.org/mantis/view.php?id=4627Justin Clark-Casey (justincc)2-0/+20
Adds OwnerId and CreatorId properties to MRM.IObject
2010-04-28Minor spelling corrections in MiniModule: "RetreiveAsset" changed tounknown2-5/+5
"RetrieveAsset" and 'm_rootSceene' to m_rootScene'.
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman1-1/+1
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2-0/+8
Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
2010-02-14Revolution is on the roll again! :)Revolution2-3/+3
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-01-30apply http://opensimulator.org/mantis/view.php?id=4486Justin Clark-Casey (justincc)1-1/+1
fix compilation of mrm scripts using microthreaded parmeter Thanks ziah
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-41/+23
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-23Updates all IRegionModules to the new style region modules.Revolution1-23/+41
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-10Some typos fixed related to master avie removalDiva Canto1-2/+2
2010-01-10Remove all references to master avatar, replacing with estate owner whereMelanie1-3/+3
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames3-9/+9
2009-12-23Thank you kindly, Ziah for a patch that adds the channel to the class ↵Charles Krinke4-2/+16
ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. Signed-off-by: Charles Krinke <cfk@pacbell.net>
2009-12-21Patch from Ziah.Melanie1-8/+32
Mantis #4456: Patch to implement some minor MRM Functions : SitTarget, SitTargetText, TouchText and Text
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman1-4/+1
unknown asset type, and log an error if it ever does happen
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-21/+21
2009-10-15* Removed some of the redundant broadcast functions in Scene and SceneGraph ↵John Hurliman1-2/+2
so it is clear who/what the broadcast is going to each time * Removed two redundant parameters from SceneObjectPart * Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs) * Committing a preview of a new method for sending object updates efficiently (all commented out for now)
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2-6/+6
- adding LandDataSerializer to OAR mechanics
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-08-18Added additional configuration options for MRM Security. See ↵Adam Frisby1-8/+22
OpenSim.ini.example under the [MRM] section.
2009-08-18* Implementing a bunch of Unimplemented MRM stubs.Adam Frisby2-10/+27
2009-08-17Add copyright header. Formatting cleanup.Jeff Ames2-2/+29
2009-08-17* Implements AppDomain Security for MRM Scripts.Adam Frisby1-2/+101
* Added permissionLevel attribute to [MRM] section in OpenSim.ini. Default is 'Internet', however may be any of the following (case sensitive), FullTrust, SkipVerification, Execution, Nothing, LocalIntranet, Internet, Everything. For previous functionality, set to FullTrust or Execution.
2009-08-16* Implements ISecurityCredential member on SPAvatar, SPAvatarAttachmentAdam Frisby4-8/+15
* Disables 'event not used' warning for IRCClientView; cuts OpenSim total warnings back.
2009-08-16* Refactor: Moves IAvatarAttachment into IAvatarAttachment.cs instead of ↵Adam Frisby2-13/+15
IAvatar.cs
2009-08-16* Implements ISecurityCredential on all uses of SOPObject.cs except Avatar ↵Adam Frisby2-2/+2
Attachments.
2009-08-16* [MRM] Added permission checks to MRM Events (ie, requires edit permission ↵Adam Frisby1-6/+9
to bind to OnTouch)
2009-08-16* Fixes potential NulRef in MRM Security Checks.Adam Frisby2-3/+4
2009-08-16* [MRM] Implements permission checks on IObject implementations in ↵Adam Frisby3-9/+92
SOPObject.cs. Does not implement security on IObjectInventory yet.
2009-08-16Add copyright headers. Formatting cleanup.Jeff Ames2-1/+55
2009-08-16Misc cleanup.Jeff Ames1-1/+1