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path: root/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs (follow)
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* minor: remove some mono compiler warningsJustin Clarke Casey2009-07-151-1/+1
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* Formatting cleanup.Jeff Ames2009-07-011-27/+27
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* Thank you kindly, Snowdrop, for a patch that solves:Charles Krinke2009-06-291-0/+8
| | | | | | | | The current API for MRM is quite sparse, this patch supplies basic support for accessing the task inventory of object.
* Thank you kindly, Snowdrop/Snowcrash for a patch that:Charles Krinke2009-06-291-0/+28
| | | | | This patch makes the worn attachments accessible to MRM scripting
* * Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves ↵Adam Frisby2009-05-121-1/+1
| | | | velocity.
* * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes ↵Adam Frisby2009-05-121-1/+1
| | | | MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ )
* * Moves Name, GlobalID and WorldPosition into new IEntity interface.Adam Frisby2009-04-091-1/+4
| | | | | | | * Avatar and Object now inherit from IEntity. * Avatar.Position is now Avatar.WorldPosition to match IObject property. * Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
* Add copyright headers, formatting cleanup.Jeff Ames2009-04-041-1/+28
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* Update svn properties.Jeff Ames2009-04-011-37/+37
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* * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array ↵Adam Frisby2009-04-011-0/+37
containing IAvatar instances for each avatar in the region. * Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.