Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add copyright headers. Formatting cleanup. | Jeff Ames | 2009-04-22 | 1 | -1/+28 |
| | |||||
* | Update svn properties. | Jeff Ames | 2009-04-21 | 1 | -47/+47 |
| | |||||
* | * Adds IObject.Shape to MRM | Adam Frisby | 2009-04-18 | 1 | -0/+48 |
| | | | | | | * Implements Sculpty modification support to MRM * Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000...."); | ||||
* | Add copyright headers, formatting cleanup. | Jeff Ames | 2009-04-06 | 1 | -1/+28 |
| | |||||
* | Update svn properties. | Jeff Ames | 2009-04-06 | 1 | -39/+39 |
| | |||||
* | * Adds AutoOAR module, this will automatically OAR your regions every 20 ↵ | Adam Frisby | 2009-04-06 | 1 | -0/+5 |
| | | | | | | | | minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable. * Adds some MRM XMLDOC | ||||
* | * Implements IObjectPhysics on SOPObject partially. | Adam Frisby | 2009-04-04 | 1 | -5/+7 |
| | | | | | * Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime) | ||||
* | * Implements IObjectPhysics, this collects Physics attributes into one ↵ | Adam Frisby | 2009-04-04 | 1 | -0/+32 |
interface, will be referenced on IObject as IObject.Physics.* * Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5); * Maps loosely to internal PhysicsActor class. |