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path: root/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectSound.cs (unfollow)
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2009-05-31Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames1-1/+28
2009-05-31Update svn properties.Jeff Ames1-12/+12
2009-05-29* Protip: When you click 'make public' in resharper, note to save before ↵Adam Frisby1-1/+1
committing.
2009-05-29* Implements Sound on Objects for IObject in MRMAdam Frisby1-0/+12
* Method: IObject.Sound.Play(UUID sound, double volume) * More feature-packed API to come soon. (I want a World.Sound with arbitrary positioning)