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path: root/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectPhysics.cs (unfollow)
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2009-04-06Add copyright headers, formatting cleanup.Jeff Ames1-1/+28
2009-04-06Update svn properties.Jeff Ames1-39/+39
2009-04-06* Adds AutoOAR module, this will automatically OAR your regions every 20 ↵Adam Frisby1-0/+5
minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable. * Adds some MRM XMLDOC
2009-04-04* Implements IObjectPhysics on SOPObject partially.Adam Frisby1-5/+7
* Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime)
2009-04-04* Implements IObjectPhysics, this collects Physics attributes into one ↵Adam Frisby1-0/+32
interface, will be referenced on IObject as IObject.Physics.* * Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5); * Maps loosely to internal PhysicsActor class.