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path: root/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs (follow)
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* Formatting cleanup.Jeff Ames2009-07-011-4/+4
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* Thank you kindly, Snowdrop, for a patch that solves:Charles Krinke2009-06-291-0/+4
| | | | | | | | The current API for MRM is quite sparse, this patch supplies basic support for accessing the task inventory of object.
* * Implements Sound on Objects for IObject in MRMAdam Frisby2009-05-291-0/+1
| | | | | | * Method: IObject.Sound.Play(UUID sound, double volume) * More feature-packed API to come soon. (I want a World.Sound with arbitrary positioning)
* * Adds IObject.Shape to MRMAdam Frisby2009-04-181-14/+2
| | | | | | * Implements Sculpty modification support to MRM * Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
* Update svn properties.Jeff Ames2009-04-141-223/+223
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* * Minor MRM CleanupAdam Frisby2009-04-111-0/+223
* Interfaces now live in Interfaces subdirectory. * Namespace does not yet reflect this change. * Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]