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path: root/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs (follow)
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* BulletSim: implementation of setting spring specific physical parameters. Add...Robert Adams2013-09-111-1/+5
* BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...Robert Adams2013-09-111-13/+17
* BulletSim: Extension parameters passed through the classes made to pass just ...Robert Adams2013-09-111-5/+18
* BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...Robert Adams2013-09-111-0/+19
* BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...Robert Adams2013-09-111-28/+28
* BulletSim: add physChangeLinkParams to set individual parameters on link cons...Robert Adams2013-09-111-94/+171
* BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...Robert Adams2013-09-111-3/+70
* BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...Robert Adams2013-09-111-1/+81
* BulletSim: fixes for change linkset implementation of physical linksets.Robert Adams2013-09-111-1/+28
* BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams2013-08-021-5/+60
* BulletSim: test method for debugging of extended physics script operations.Robert Adams2013-07-301-8/+46
* BulletSim: fix avatar bobbing or jiggling while stationary flying.Robert Adams2013-02-081-1/+9
* BulletSim: add initial instance of the ExtendedPhysics region module which ad...Robert Adams2013-02-081-0/+163