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* Stop "handle sit user name" command from trying to sit avatars on objects ↵Justin Clark-Casey (justincc)2013-08-221-0/+3
| | | | which have sit positions but are attachments
* Stop "sit user name" and "stand user name" console commands from trying to ↵Justin Clark-Casey (justincc)2013-08-221-2/+8
| | | | sit/stand avatars already sitting/standing
* Add --regex options to "sit user name" and "stand user name" console ↵Justin Clark-Casey (justincc)2013-08-201-50/+81
| | | | | | | commands to sit/stand many avatars at once. Currently, first name and last name are input separate but are concatenated with a space in the middle to form a regex. So to sit all bots with the first name "ima", for instance, the command is "sit user name --regex ima .*"
* Add experimental "sit user name" and "stand user name" console commands in ↵Justin Clark-Casey (justincc)2013-08-201-0/+180
| | | | | | | SitStandCommandsModule. "sit user name" will currently only sit the given avatar on prims which have a sit target set and are not already sat upon. Chiefly for debug purposes.
* Don't try and send group updates to NPCs via event queue, since NPCs have no ↵Justin Clark-Casey (justincc)2013-08-121-1/+0
| | | | | | | event queue. I think there is an argument for sending this information to NPCs anyway since in some cases it appears a lot easier to write server-side bots by hooking into such internal events. However, would need to stop event messages building up on NPC queues if they are never retrieved.
* Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ↵Diva Canto2013-07-281-16/+6
| | | | handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
* Commented out ChatSessionRequest capability in Vivox and Freeswitch. We ↵Diva Canto2013-07-262-18/+18
| | | | aren't processing it in any meaningful way, and it seems to get invoked everytime someone types a message in group chat.
* Fix passing of voice distance attenuation to the Vivox voice server.Justin Clark-Casey (justincc)2013-05-301-1/+1
| | | | | Because of a typo, this wasn't being done at all - now the 'default' value as described in OpenSimDefaults.ini of 10m is passed (vivox_channel_clamping_distance) Thanks to Ai Austin for spotting this.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-05-281-1/+1
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| * Update the money framework to allow sending the new style linden "serverside ↵Melanie2013-05-251-1/+1
| | | | | | | | | | | | is now viewerside" messages regarding currency This will require all money modules to be refactored!
* | First change in Vivox for ages! -- added a lock to serialize calls to vivox ↵Diva Canto2013-05-281-14/+25
|/ | | | servers. This may ameliorate things when lots of avies arrive in a sim at about the same time. Turns out that there are 4 http requests per avie to Vivox.
* Fix issue in ConciergeModule where UpdateBroker was sending malformed XML if ↵Justin Clark-Casey (justincc)2013-04-231-2/+4
| | | | | | | any number of avatars other than 1 was in the region. I don't know how well the rest of ConiergeModule works since I've practically never looked at this code. Addresses http://opensimulator.org/mantis/view.php?id=6605
* Stop attempts to update/add existing attachments in user inventory when ↵Justin Clark-Casey (justincc)2013-03-281-1/+1
| | | | | | teleporting between regions. This appears to resolve issues on teleport where attachments disappear or become labelled as invalid within user inventory.
* Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-261-0/+1
| | | | with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
* Fix "show attachments" command probably broken in commit addab12 (Wed Jan 2 ↵Justin Clark-Casey (justincc)2013-03-201-10/+7
| | | | | | 21:38:00 2013) This break was not connected with the recent attachment code changes.
* Multiattach, part 1Melanie2013-03-181-1/+1
| | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
* Fixed typos in TempAttachmentsModule. No changes.Diva Canto2013-03-021-1/+1
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* Make sure we dispose of WebResponse, StreamReader and Stream in various ↵Justin Clark-Casey (justincc)2013-02-273-32/+47
| | | | places where we were not already.
* minor: Change summary in "show appearance" console command to "incomplete" ↵Justin Clark-Casey (justincc)2013-02-211-1/+1
| | | | | | | rather than "corrupt" Corrupt is misleading - it implies textures were uploaded but are not j2k valid. The actual situation is that at least one required baked texture is not present.
* IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in ↵PixelTomsen2013-01-194-273/+305
| | | | | | | | OpenSimDefaults.ini / section [IRC] http://opensimulator.org/mantis/view.php?id=6470 idea: https://github.com/ssm2017/IrcBridgeAlert
* Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2013-01-181-19/+4
| | | | | Setting this logs extra information about animation add/remove, such as uuid and animation name Unfortunately cannot be done per client yet
* minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)2013-01-101-1/+1
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* Fix indenting on ConsoleDisplayTable, align indenting on "show animations" ↵Justin Clark-Casey (justincc)2013-01-021-1/+1
| | | | console command
* minor: Allow objects to be added directly to a row on a ConsoleDisplayTable ↵Justin Clark-Casey (justincc)2013-01-021-1/+1
| | | | rather than having to ToString() them first
* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-022-0/+216
| | | | This shows the current animation sequence and default anims for avatars.
* Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)2012-11-241-1/+1
| | | | automatically turns off any logging enabled between tests
* Fix bug where loading an OAR with a deeded parcel would always set the ↵Justin Clark-Casey (justincc)2012-11-242-66/+76
| | | | | | | | | parcel owner ID to the estate owner even if the group UUID was present. Aims to address http://opensimulator.org/mantis/view.php?id=6355 As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records (i.e. no membership data etc) This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
* All optional modules' directives moved out of addin.xmlDiva Canto2012-11-133-0/+6
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* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-124-4/+4
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* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-124-4/+4
| | | | grepping for remaining uses
* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-251-2/+3
| | | | | | | Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
* Relocate temporary debug message for sending group IMs to online members ↵Justin Clark-Casey (justincc)2012-10-201-4/+12
| | | | | | only so that we can add ms it takes to send. This is chiefly to assess how long it may still take to send messages to such filtered groups.
* Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc ↵Justin Clark-Casey (justincc)2012-10-201-7/+69
| | | | | | | | | | groups. This retrieves and caches information from the PresenceService to only send messages to online users. This is reported to much improve performance for large groups where most users are offline. Cache is 20 seconds to balance requests against users not receiving messages until cache updates. This is an alternative to an approach where login/logout notification is sent directly from simulator to groups service. However, I'm not convinced that this PresenceService approach is actually better. Needs more thought.
* Fix build break from commit e469879Justin Clark-Casey (justincc)2012-10-201-1/+1
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* Add "debug groups verbose <true|false>" region console commandJustin Clark-Casey (justincc)2012-10-191-0/+29
| | | | This allows one to turn on super-verbose groups debug logging on and off whilst the region is in operation.
* minor: Increase attachment name field from 36 to 50 chars in "attachments ↵Justin Clark-Casey (justincc)2012-10-191-1/+1
| | | | show" report
* Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-304-4/+1
| | | | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
* Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-304-1/+4
| | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
* Don't fail to create an IRC nick if nick randomization is disabled in the ↵Justin Clark-Casey (justincc)2012-09-201-3/+3
| | | | | | | IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower.
* script invocations cannot have void return typeSignpostMarv2012-09-171-9/+9
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* refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv2012-09-082-2/+2
| | | | Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
* Let the temp attachment module add a command to allow attaching without ↵Melanie2012-08-151-3/+38
| | | | permissions and add support for this (incomplete!) to LSL
* Perform ownership transfer and permission propagation as well as neededMelanie2012-08-141-0/+28
| | | | updates on the new temp attachment.
* Move inititalization to RegionLoaded to avoid a module loading order issueMelanie2012-08-141-8/+8
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* Implement the temp attachments. UNTESTEDMelanie2012-08-141-0/+44
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* Add the skeleton for the temp attachments moduleMelanie2012-08-141-0/+82
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* Save membership fee to the database when a group is created.Kevin Cozens2012-08-031-25/+25
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* Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)2012-07-251-0/+1
| | | | with other monitoring code from OpenSim.Framework
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-253-3/+3
| | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)2012-07-112-4/+2
| | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.