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* Automatically add members to certain groups, and HGers from specific grids ↵onefang2019-07-311-0/+7
| | | | | | | | | to certain other groups. It doesn't let them know, though the last group added will be their active group. This replaces a PHP script I used to use, that got broken by a PHP update. It also didn't let people know, no one complained. This is better.
* Various IRC fixes.onefang2019-05-191-16/+23
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-1919-777/+841
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* A bit more sanity in the IRC bridge.David Walter Seikel2016-11-081-16/+23
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-0316-593/+1421
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* Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2013-01-251-19/+4
| | | | | Setting this logs extra information about animation add/remove, such as uuid and animation name Unfortunately cannot be done per client yet
* minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)2013-01-251-1/+1
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* Fix indenting on ConsoleDisplayTable, align indenting on "show animations" ↵Justin Clark-Casey (justincc)2013-01-041-1/+1
| | | | console command
* minor: Allow objects to be added directly to a row on a ConsoleDisplayTable ↵Justin Clark-Casey (justincc)2013-01-041-1/+1
| | | | rather than having to ToString() them first
* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-042-0/+216
| | | | This shows the current animation sequence and default anims for avatars.
* Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)2012-11-241-1/+1
| | | | automatically turns off any logging enabled between tests
* Fix bug where loading an OAR with a deeded parcel would always set the ↵Justin Clark-Casey (justincc)2012-11-242-66/+76
| | | | | | | | | parcel owner ID to the estate owner even if the group UUID was present. Aims to address http://opensimulator.org/mantis/view.php?id=6355 As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records (i.e. no membership data etc) This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
* All optional modules' directives moved out of addin.xmlDiva Canto2012-11-133-0/+6
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* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-124-4/+4
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* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-124-4/+4
| | | | grepping for remaining uses
* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-251-2/+3
| | | | | | | Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
* Relocate temporary debug message for sending group IMs to online members ↵Justin Clark-Casey (justincc)2012-10-201-4/+12
| | | | | | only so that we can add ms it takes to send. This is chiefly to assess how long it may still take to send messages to such filtered groups.
* Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc ↵Justin Clark-Casey (justincc)2012-10-201-7/+69
| | | | | | | | | | groups. This retrieves and caches information from the PresenceService to only send messages to online users. This is reported to much improve performance for large groups where most users are offline. Cache is 20 seconds to balance requests against users not receiving messages until cache updates. This is an alternative to an approach where login/logout notification is sent directly from simulator to groups service. However, I'm not convinced that this PresenceService approach is actually better. Needs more thought.
* Fix build break from commit e469879Justin Clark-Casey (justincc)2012-10-201-1/+1
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* Add "debug groups verbose <true|false>" region console commandJustin Clark-Casey (justincc)2012-10-191-0/+29
| | | | This allows one to turn on super-verbose groups debug logging on and off whilst the region is in operation.
* minor: Increase attachment name field from 36 to 50 chars in "attachments ↵Justin Clark-Casey (justincc)2012-10-191-1/+1
| | | | show" report
* Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-304-4/+1
| | | | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
* Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-304-1/+4
| | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
* Don't fail to create an IRC nick if nick randomization is disabled in the ↵Justin Clark-Casey (justincc)2012-09-201-3/+3
| | | | | | | IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower.
* script invocations cannot have void return typeSignpostMarv2012-09-171-9/+9
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* refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv2012-09-082-2/+2
| | | | Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
* Let the temp attachment module add a command to allow attaching without ↵Melanie2012-08-151-3/+38
| | | | permissions and add support for this (incomplete!) to LSL
* Perform ownership transfer and permission propagation as well as neededMelanie2012-08-141-0/+28
| | | | updates on the new temp attachment.
* Move inititalization to RegionLoaded to avoid a module loading order issueMelanie2012-08-141-8/+8
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* Implement the temp attachments. UNTESTEDMelanie2012-08-141-0/+44
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* Add the skeleton for the temp attachments moduleMelanie2012-08-141-0/+82
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* Save membership fee to the database when a group is created.Kevin Cozens2012-08-031-25/+25
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* Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)2012-07-251-0/+1
| | | | with other monitoring code from OpenSim.Framework
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-253-3/+3
| | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)2012-07-112-4/+2
| | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
* refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)2012-05-231-6/+6
| | | | ConsoleDisplayTableRow and ConsoleDisplayTableColumn
* refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-1/+1
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* Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)2012-05-101-8/+26
| | | | | | | output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
* Add "attachments" show console command that will show the server's record of ↵Justin Clark-Casey (justincc)2012-05-101-0/+177
| | | | | | which attachments an in-scene avatar has. For debugging purposes.
* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-032-48/+59
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* Remove mono compiler warning. Adjust message log to error from infoJustin Clark-Casey (justincc)2012-04-281-2/+2
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* Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)2012-04-271-1/+1
| | | | | | | | the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
* Add online/offline indicator to "friends show" region console command.Justin Clark-Casey (justincc)2012-04-241-3/+14
| | | | Improve output table formatting.
* Added missing refresh of group membership client side cache to the groups ↵Snoopy Pfeffer2012-04-051-1/+2
| | | | module. Before memberships of non active groups often were not stored in the cache (n_groupPowers).
* minor: remove some now unneeded code from FriendsCommandsModuleJustin Clark-Casey (justincc)2012-03-301-55/+0
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* Make default "show friends" console command show friends fetched from the ↵Justin Clark-Casey (justincc)2012-03-301-4/+83
| | | | | | friends service. There is no a --cache option which will show friends from the local cache if available.
* refactor: Move "friends show cache" console command out into separate ↵Justin Clark-Casey (justincc)2012-03-301-0/+165
| | | | | | FriendsCommandsModule. Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
* minor: clean up some code formatting in VivoxVoiceModule.csJustin Clark-Casey (justincc)2012-03-271-54/+25
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* Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer2012-03-271-23/+99
| | | | osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
* User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-271-2/+20
| | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.