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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-192-38/+34
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-032-12/+10
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* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-041-0/+1
| | | | This shows the current animation sequence and default anims for avatars.
* minor: Increase attachment name field from 36 to 50 chars in "attachments ↵Justin Clark-Casey (justincc)2012-10-191-1/+1
| | | | show" report
* script invocations cannot have void return typeSignpostMarv2012-09-171-9/+9
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* Let the temp attachment module add a command to allow attaching without ↵Melanie2012-08-151-3/+38
| | | | permissions and add support for this (incomplete!) to LSL
* Perform ownership transfer and permission propagation as well as neededMelanie2012-08-141-0/+28
| | | | updates on the new temp attachment.
* Move inititalization to RegionLoaded to avoid a module loading order issueMelanie2012-08-141-8/+8
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* Implement the temp attachments. UNTESTEDMelanie2012-08-141-0/+44
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* Add the skeleton for the temp attachments moduleMelanie2012-08-141-0/+82
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* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-1/+1
| | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)2012-05-231-6/+6
| | | | ConsoleDisplayTableRow and ConsoleDisplayTableColumn
* refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-1/+1
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* Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)2012-05-101-8/+26
| | | | | | | output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
* Add "attachments" show console command that will show the server's record of ↵Justin Clark-Casey (justincc)2012-05-101-0/+177
which attachments an in-scene avatar has. For debugging purposes.