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path: root/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs (unfollow)
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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-15/+16
2013-01-25Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)1-19/+4
Setting this logs extra information about animation add/remove, such as uuid and animation name Unfortunately cannot be done per client yet
2013-01-04Fix indenting on ConsoleDisplayTable, align indenting on "show animations" ↵Justin Clark-Casey (justincc)1-1/+1
console command
2013-01-04minor: Allow objects to be added directly to a row on a ConsoleDisplayTable ↵Justin Clark-Casey (justincc)1-1/+1
rather than having to ToString() them first
2013-01-04Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)1-57/+77
This shows the current animation sequence and default anims for avatars.
2012-10-19minor: Increase attachment name field from 36 to 50 chars in "attachments ↵Justin Clark-Casey (justincc)1-1/+1
show" report
2012-07-25Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)1-1/+1
This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-05-23refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)1-6/+6
ConsoleDisplayTableRow and ConsoleDisplayTableColumn
2012-05-23refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)1-1/+1
2012-05-10Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)1-8/+26
output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
2012-05-10Add "attachments" show console command that will show the server's record of ↵Justin Clark-Casey (justincc)1-0/+177
which attachments an in-scene avatar has. For debugging purposes.