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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-1/+1
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* Add copyright notices.Jeff Ames2008-05-201-2/+29
| | | | | Fix spelling typo (Thanks ChrisDown for pointing this out)
* * Sometimes you know, you do something really stupid.Adam Frisby2008-04-301-2/+2
| | | | | * This is one of those times (should fix build)
* Update svn properties.Jeff Ames2008-04-231-79/+79
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* * Committing new terrain plugin effects system. Loads DLLs in /bin/Terrain/ ↵Adam Frisby2008-04-221-0/+80
as terrain module extensions. Committing sample plugin library. * prebuild.xml changes.