Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ↵ | Adam Frisby | 2008-05-11 | 1 | -2/+0 |
| | | | | | | | | them out. * Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this]) | ||||
* | Update svn properties. | Jeff Ames | 2008-05-09 | 3 | -105/+105 |
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* | * Some refactorings. | Adam Frisby | 2008-05-08 | 3 | -0/+105 |
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module. |