aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Modules/Python (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-05-20Add copyright notices.Jeff Ames3-6/+85
Fix spelling typo (Thanks ChrisDown for pointing this out)
2008-05-16Formatting cleanup.Jeff Ames1-5/+5
2008-05-11* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ↵Adam Frisby1-2/+0
them out. * Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this])
2008-05-09Update svn properties.Jeff Ames3-105/+105
2008-05-08* Some refactorings.Adam Frisby3-0/+105
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.