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* WIP: Adding a few things to PresenceModule. Not quite finished yet.Homer Horwitz2008-11-241-0/+6
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* Change the presence event signaturesMelanie Thielker2008-11-221-2/+8
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* Introducing IPresenceModuleMelanie Thielker2008-11-211-0/+44
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* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-191-1/+1
| | | | | | libOMV.
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-1/+1
| | | | | | | | | release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-171-1/+1
| | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
* Adds the missing interface to fix the buildMelanie Thielker2008-11-161-0/+40
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* Some changes to the money module to allow a more flexible system ofMelanie Thielker2008-11-141-0/+2
| | | | | | applying charges
* More groups plumbingMelanie Thielker2008-11-141-0/+4
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* Add some discovery code, laying groundwork for region-crossing scriptsMelanie Thielker2008-11-081-0/+3
| | | | | | No user functionality yet
* Plumbing along....Melanie Thielker2008-10-291-0/+2
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* Committing a small fix for EventData along with more plumbing workMelanie Thielker2008-10-261-0/+1
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* More plumbing and some wiresMelanie Thielker2008-10-251-1/+3
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* Plumb some moreMelanie Thielker2008-10-242-0/+11
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* Lotsa plumming :)Melanie Thielker2008-10-241-0/+45
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* Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz2008-09-271-1/+2
| | | | | | | yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
* * This is the very very early beginnings of an EventQueue:get module.Teravus Ovares2008-09-271-0/+40
| | | | | | | * This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.
* Add an extension to allow registering multiple interfaces of a type withMelanie Thielker2008-09-251-0/+38
| | | | | | | | | | Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-4/+4
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker2008-08-231-0/+46
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949