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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-066-317/+0
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* * Providing a way for the rest of the simulator to get at the economy ↵Teravus Ovares2009-01-261-0/+21
| | | | settings through the IMoneyModule interface.
* And another method addedMelanie Thielker2009-01-201-0/+1
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* Small interface additionMelanie Thielker2009-01-201-0/+4
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* WIP: Adding a few things to PresenceModule. Not quite finished yet.Homer Horwitz2008-11-241-0/+6
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* Change the presence event signaturesMelanie Thielker2008-11-221-2/+8
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* Introducing IPresenceModuleMelanie Thielker2008-11-211-0/+44
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* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-191-1/+1
| | | | | | libOMV.
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-1/+1
| | | | | | | | | release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-171-1/+1
| | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
* Adds the missing interface to fix the buildMelanie Thielker2008-11-161-0/+40
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* Some changes to the money module to allow a more flexible system ofMelanie Thielker2008-11-141-0/+2
| | | | | | applying charges
* More groups plumbingMelanie Thielker2008-11-141-0/+4
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* Add some discovery code, laying groundwork for region-crossing scriptsMelanie Thielker2008-11-081-0/+3
| | | | | | No user functionality yet
* Plumbing along....Melanie Thielker2008-10-291-0/+2
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* Committing a small fix for EventData along with more plumbing workMelanie Thielker2008-10-261-0/+1
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* More plumbing and some wiresMelanie Thielker2008-10-251-1/+3
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* Plumb some moreMelanie Thielker2008-10-242-0/+11
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* Lotsa plumming :)Melanie Thielker2008-10-241-0/+45
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* Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz2008-09-271-1/+2
| | | | | | | yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
* * This is the very very early beginnings of an EventQueue:get module.Teravus Ovares2008-09-271-0/+40
| | | | | | | * This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.
* Add an extension to allow registering multiple interfaces of a type withMelanie Thielker2008-09-251-0/+38
| | | | | | | | | | Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-4/+4
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker2008-08-231-0/+46
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949