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2008-11-24WIP: Adding a few things to PresenceModule. Not quite finished yet.Homer Horwitz1-0/+6
2008-11-22Change the presence event signaturesMelanie Thielker1-2/+8
2008-11-21Introducing IPresenceModuleMelanie Thielker1-0/+44
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-1/+1
libOMV.
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-1/+1
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey1-1/+1
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
2008-11-16Adds the missing interface to fix the buildMelanie Thielker1-0/+40
2008-11-14Some changes to the money module to allow a more flexible system ofMelanie Thielker1-0/+2
applying charges
2008-11-14More groups plumbingMelanie Thielker1-0/+4
2008-11-08Add some discovery code, laying groundwork for region-crossing scriptsMelanie Thielker1-0/+3
No user functionality yet
2008-10-29Plumbing along....Melanie Thielker1-0/+2
2008-10-26Committing a small fix for EventData along with more plumbing workMelanie Thielker1-0/+1
2008-10-25More plumbing and some wiresMelanie Thielker1-1/+3
2008-10-24Plumb some moreMelanie Thielker2-0/+11
2008-10-24Lotsa plumming :)Melanie Thielker1-0/+45
2008-09-27Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz1-1/+2
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
2008-09-27* This is the very very early beginnings of an EventQueue:get module.Teravus Ovares1-0/+40
* This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.
2008-09-25Add an extension to allow registering multiple interfaces of a type withMelanie Thielker1-0/+38
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-4/+4
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-08-23Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker1-0/+46
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949