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path: root/OpenSim/Region/Interfaces/IScriptModule.cs (follow)
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* Add an extension to allow registering multiple interfaces of a type withMelanie Thielker2008-09-251-0/+38
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works