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* Deleted a few old files that are no longer used.MW2007-08-272-459/+0
| | | | | | Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
* Another attempt to fix the image sending bug (next week, I intend to rewrite ↵MW2007-08-261-3/+5
| | | | | | | | the assetcache and asset server). Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder)
* Deleted some unused code.MW2007-08-131-27/+0
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* Added checks to the last commit to make sure the xml files exist before it ↵MW2007-08-081-0/+3
| | | | tries to load them.
* The startup set of assets in the local asset server can now be set from a ↵MW2007-08-081-2/+31
| | | | | | | xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
* Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2007-08-031-2/+2
| | | | configdir, datadir.
* Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW2007-07-271-0/+60
| | | | | | | | you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
* More work on inventory and opensim library.MW2007-07-261-0/+30
| | | | | Fixed a number of bugs in the AssetCache related to asset downloading.
* Some work on Inventory (not yet finished or enabled)MW2007-07-191-0/+12
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* * debugged quite a lot of db-related strangeness and various refactoring goofslbsa712007-07-171-133/+116
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* changed to native line ending encodingSean Dague2007-07-162-367/+367
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* * Fixed bug reported by xyzo - region assets are now stored in ↵Adam Frisby2007-07-131-2/+2
| | | | "regionassets.yap", asset server assets are now in "gridassets.yap"
* preliminary inter region communications (between regions in different ↵MW2007-07-101-0/+1
| | | | | | | | instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-152/+0
| | | | should make sure the wiki is updated.
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-032-17/+13
| | | | | * added some licensing info
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-281-0/+45
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* *Fixed UserServer and OpenSim so now they start without crashing.mingchen2007-06-281-1/+1
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* *Updated prebuild.xml and ran prebuild againmingchen2007-06-271-12/+0
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-274-0/+489
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.