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* Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-292-20/+53
| | | | | and avatar data are sent. And the number of times they are stored.
* Merge branch 'opensim-master' into dev-appearanceMaster ScienceSim2010-10-285-25/+88
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| * Prevent nullrefs in scene object deletion. Mantis #5156Melanie2010-10-271-1/+4
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| * Merge branch 'master' of ssh://MyConnection01/var/git/opensimdahlia2010-10-262-4/+4
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| | * Formatting cleanup.Jeff Ames2010-10-272-4/+4
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| * | Overload Scene.NewUserConnection() to facilitate NPCs and other region ↵dahlia2010-10-261-9/+27
| |/ | | | | | | specific applications
| * Added inner exception handling in Shape deserialization processing, so that ↵Diva Canto2010-10-231-3/+16
| | | | | | | | the whole Shape processing returns a valid Shape object.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-10-221-3/+3
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| | * Change some exception to use ToString(). e.Message is not sufficient to fixMelanie2010-10-221-3/+3
| | | | | | | | | | | | errors. Please don't use e.Message, devs NEED to see the dumps!
| * | Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-222-7/+2
| |/ | | | | | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
| * Merge branch 'hg16' into mantis5110Jonathan Freedman2010-10-222-2/+7
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| | * * change the data exchanged within hypergrid transactionsJonathan Freedman2010-10-212-2/+5
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| | * * remove some spurious debug infoJonathan Freedman2010-10-201-0/+2
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| * | Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)2010-10-221-0/+35
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| * | Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie2010-10-222-9/+3
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* | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-211-4/+5
| | | | | | | | | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
* | Major refactoring of appearance handling.Master ScienceSim2010-10-203-159/+49
|/ | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
* It looks like Vector3s also got written down in lower case at some point in ↵Diva Canto2010-10-191-3/+3
| | | | | | time. Added code to account for that. 17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
* Another take related to the previous commit.Diva Canto2010-10-191-13/+17
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* Added code to quaternion deserialization to try to cope with an exception ↵Diva Canto2010-10-191-4/+15
| | | | | | seen in Wright Plaza related to SitTargetOrientation. 17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
* Added TextureAnimation and ParticleSystem to serialization.Diva Canto2010-10-191-0/+27
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* COmmented the wrong line instead, now I commented them all to be on the safe ↵Melanie2010-10-191-2/+2
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* Comment a spammy debug message in the serializerMelanie2010-10-191-1/+1
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* Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2010-10-172-58/+58
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* .NET automagical serialization of SOPs replaced by manual serialization ↵Diva Canto2010-10-172-59/+21
| | | | across the board.
* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-154-123/+157
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ↵Diva Canto2010-10-142-105/+164
| | | | to be generating xml's that are successfully parsed. Needs more testing.
* Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto2010-10-131-204/+14
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* Comment a debug message so that it doesn't spew the console upon ↵Diva Canto2010-10-131-1/+1
| | | | encountering unknown xml elements.
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for ↵Diva Canto2010-10-132-7/+1381
| | | | load oar and load xml2, but not for packing objects on crossings/TPs yet.
* Change the part for sound playback to be the root part / object UUID insteadMelanie2010-10-101-8/+8
| | | | of the child prim because using the child prim plain doesn't work.
* Guard against locking a nullref to avoid build breakMelanie2010-10-081-0/+3
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* Change the order of actions to address a possible nullrefMelanie2010-10-081-3/+2
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* Fix autoreturn to not return zero objectsMelanie2010-10-071-6/+2
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* Plumb the path for multiple object deletesMelanie2010-10-064-40/+18
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* Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2010-10-061-1/+1
| | | | functional
* Add the view generating method to the image generator interfaceMelanie2010-10-051-0/+2
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* Formatting cleanup.Jeff Ames2010-10-043-4/+4
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* I really have to say it again and again: e.Message is NOT enough data forMelanie2010-10-031-2/+1
| | | | | | troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must be used. Fix one more instance of that cr.p
* Initial port of the Warp3D map tile rendererMelanie2010-10-031-2/+2
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* Reapplying the parts of the prior revert that were not derived from theMelanie2010-10-021-2/+2
| | | | original patch
* Revert "Forward-port 0.6 fix"Melanie2010-10-021-2/+2
| | | | This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
* Forward-port 0.6 fixMelanie2010-09-301-2/+2
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* Fix an inventory fetch issueMelanie2010-09-301-0/+3
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* Prevent setting arbitrary groups on your objects.Melanie2010-09-271-0/+3
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* Fix build breakMelanie2010-09-271-37/+38
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* if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie2010-09-271-3/+11
| | | | | | Prevents stealing IDs of animations, sounds and textures from prim inventories. Prevents copybot from gathering the wearable UUIDs needed for pirating things from vendors.
* Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
| | | | to the connected client.
* Add UUID to physics prim name parameter so that diagnostic messages can be ↵Justin Clark-Casey (justincc)2010-09-252-3/+3
| | | | | | made more useful. If a separate UUID parameter is better for the future then this can be added later on.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-251-10/+0
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