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| * | | Committing sacha's partial work (from orpheus). The GridBrat needs to learnMelanie2010-04-141-1/+1
| | | | | | | | | | | | | | | | a bit of git
| * | | Change ISnmpModule to use scene referencesMelanie2010-04-141-2/+9
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| * | | Drop unused Alert() method from ISnmpModuleMelanie2010-04-131-2/+1
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* | | | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-04-136-17/+144
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| * | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterlcc2010-04-105-13/+86
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | resolved Conflicts: OpenSim/Region/Framework/Interfaces/ISnmpModule.cs
| | * | | guarantee that a script engine's GetScriptErrors() will not be calledMike Rieker2010-04-103-12/+71
| | | | | | | | | | | | | | | | | | | | | | | | | until after its OnRezScript() returns so that script compile error messages can be retrieved
| | * | | re-fixing this darn filelcc2010-04-101-0/+11
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| | * | | Fixing Traplcc2010-04-101-11/+0
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| | * | | Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, canMelanie2010-04-091-0/+14
| | | | | | | | | | | | | | | | | | | | be used to send snmp alerts
| | * | | Increase the amount of time we wait for a teleport to complete. This allows ↵Thomas Grimshaw2010-04-071-1/+1
| | | | | | | | | | | | | | | | | | | | teleportation to a remote region without a local connection to the asset server without timing out.
| * | | | Adding ColdStart event lcc2010-04-101-0/+1
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| * | | | dding this deleted file...lcc2010-04-101-2/+2
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| * | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie Thielker2010-04-051-22/+26
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| | * | | Fix up my own shoddy code! Fixes prim rez break. Whups!Thomas Grimshaw2010-04-051-22/+26
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| * | | | Add the ISnmpModule interface definition to Careminster releaseMelanie Thielker2010-04-051-0/+11
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| * | | Merge branch 'master' of ssh://TOR/var/git/careminsterThomas Grimshaw2010-04-054-43/+135
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| | * | | Fix some overlooked merge conflicts that got committedMelanie2010-04-051-10/+0
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| * | | | This commit adds some randomness to object persistence. It's a Work In ↵Thomas Grimshaw2010-04-051-4/+42
| | | | | | | | | | | | | | | | | | | | Progress, I am working on improving this to a tiered approach.
| * | | | Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 ↵Thomas Grimshaw2010-04-051-1/+9
| | | | | | | | | | | | | | | | | | | | so it can be reverted then.
* | | | | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-04-052-4/+3
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| * | | | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-04-054-42/+144
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| | * | Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)2010-03-094-43/+138
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. Backport from head.
| * | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterKitto Flora2010-03-192-26/+10
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| | * | | Unify a previous refactor of object return with the older solution. WeMelanie2010-03-182-26/+10
| | | | | | | | | | | | | | | | | | | | really don't need two methods doing the same thing, but differently.
| * | | | Fix sit with autopilot.Kitto Flora2010-03-191-3/+5
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* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-051-0/+73
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| * | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-014-2/+48
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| | * | | Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie2010-03-314-2/+48
| | | | | | | | | | | | | | | | | | | | | | | | | This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer.
| * | | | oops, add file missing from last commitJustin Clark-Casey (justincc)2010-04-011-0/+73
| |/ / / | | | | | | | | | | | | refactor out redundant method from GroupsMessagingModule
* | | | Rename Meta7Windlight to LightShareMelanie2010-03-305-14/+13
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* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-3010-228/+324
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| * | | Stab one bug. When joining an estate with a new region, make sure it's alsoMelanie2010-03-281-0/+2
| | | | | | | | | | | | | | | | used on first run and not only later.
| * | | * Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman2010-03-261-2/+4
| | | | | | | | | | | | | | | | | | | | * Changed the null check back in estate manager setup but fixed the case for an existing account being found * Implemented SetPassword() in the SimianGrid auth connector
| * | | Fixed a backwards null check that was preventing estate owner from being set ↵John Hurliman2010-03-261-2/+2
| | | | | | | | | | | | | | | | and a misleading error message (in grid mode it tries to get a user, not create one)
| * | | replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)2010-03-261-4/+10
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| * | | minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)2010-03-251-1/+1
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| * | | add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)2010-03-251-3/+26
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| * | | fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912Justin Clark-Casey (justincc)2010-03-251-1/+1
| | | | | | | | | | | | | | | | can't prompt for estate owner in unit tests
| * | | First stage of the new interactive region creation. This will allow creationMelanie2010-03-232-1/+120
| | | | | | | | | | | | | | | | | | | | | | | | | | | | of a region and joining it to an existing estate or creating a new estate, as well as creating an estate owner if in standalone, and assigning estate owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as I can't develop or test for either SQLite or MSSQL.
| * | | Remove the reading of estate_settings.xml and the associated processing ofMelanie2010-03-222-2/+2
| | | | | | | | | | | | | | | | | | | | defaults. Adding code to facilitate estate creation / managemment as part of first time start up
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-192-26/+10
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| * | | | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-197-19/+19
| | | | | | | | | | | | | | | | | | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
| * | | | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-195-203/+147
| | | | | | | | | | | | | | | | | | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
* | | | | Merge branch 'careminster-presence-refactor' of ↵Kitto Flora2010-03-1910-229/+246
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2010-03-188-202/+235
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| | * | | | Unify a previous refactor of object return with the older solution. WeMelanie2010-03-182-26/+10
| | |/ / / | | | | | | | | | | | | | | | really don't need two methods doing the same thing, but differently.
| | * | | Inconsistent locking of ScenePresence array in SceneGraph. Fixed by ↵Dan Lake2010-03-176-165/+211
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
| | * | | Removed the unused use_async_when_possible config variableJohn Hurliman2010-03-161-17/+0
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| | * | | Fixed several unhandled exceptions and performance issues with ↵John Hurliman2010-03-161-11/+12
| | | | | | | | | | | | | | | | | | | | PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-155-92/+40
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