Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Fix god mode perms adjustment | Melanie | 2011-01-12 | 1 | -0/+2 | |
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* | Fixes the issue of hung archives. Problem was with SceneObjectSerializer. | Diva Canto | 2011-01-08 | 1 | -0/+12 | |
| | | | | Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename. | |||||
* | Try to fix a IAR problem reported by nebadon, where save iar seems stuck ↵ | Diva Canto | 2011-01-07 | 1 | -0/+4 | |
| | | | | forever. | |||||
* | A bit more frugal on the caller side of closing agents, now that the ↵ | Diva Canto | 2011-01-07 | 1 | -16/+20 | |
| | | | | receiving end is async. No need for so much concurrency. | |||||
* | HG bug fix. Must wait for client's UDP contact before getting scene presence. | Diva Canto | 2011-01-06 | 1 | -4/+11 | |
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* | Note to self: try to make only 3 things at the same time. | Diva Canto | 2011-01-04 | 1 | -1/+1 | |
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* | Guard against null Animator. | Diva Canto | 2011-01-04 | 1 | -1/+2 | |
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* | Add permissions hooks for object transfers | Melanie | 2011-01-03 | 1 | -4/+57 | |
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* | Fix child agent scoping | Melanie | 2011-01-03 | 1 | -4/+4 | |
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* | Fix up a prior fix (refix the fixed fix :) | Melanie | 2010-12-30 | 1 | -1/+1 | |
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* | Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors ↵ | Diva Canto | 2010-12-29 | 1 | -2/+2 | |
| | | | | were not getting notified. | |||||
* | One more pass at object inventory. This time, fix SceneObjectPartInventory ↵ | Diva Canto | 2010-12-24 | 1 | -68/+68 | |
| | | | | so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's. | |||||
* | Merge branch 'master' of ssh://MyConnection/var/git/opensim | Teravus Ovares (Dan Olivares) | 2010-12-23 | 1 | -58/+0 | |
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| * | Removed unused code -- this was the previous version of UDP texture sending, ↵ | Diva Canto | 2010-12-23 | 1 | -58/+0 | |
| | | | | | | | | which now lives entirely in LindenUDP space. | |||||
* | | * Cleanup from a commit a while ago. | Teravus Ovares (Dan Olivares) | 2010-12-23 | 1 | -4/+10 | |
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* | What is the point of using different types to express the same damn thing? | Melanie | 2010-12-21 | 1 | -1/+1 | |
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* | Another good catch. Update file name serial. | Melanie | 2010-12-21 | 1 | -0/+1 | |
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* | Added a missed return. Thanks diva! | Melanie | 2010-12-21 | 1 | -0/+1 | |
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* | Fix up merge artifacts | Melanie | 2010-12-21 | 1 | -10/+1 | |
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* | Make prim inventories a bit more sane | Melanie | 2010-12-21 | 4 | -108/+39 | |
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* | Put the coarse location updates back to 50 frames, otherwise the dots on the ↵ | Diva Canto | 2010-12-19 | 2 | -3/+3 | |
| | | | | mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9. | |||||
* | remove mono compiler warning: if (sop.Color != null) always returns true as ↵ | Justin Clark-Casey (justincc) | 2010-12-17 | 1 | -9/+7 | |
| | | | | sop.Color is a value type. | |||||
* | remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-12-17 | 3 | -7/+8 | |
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* | Yet more things out of the main Update thread loop and into threadlets. This ↵ | Diva Canto | 2010-12-14 | 2 | -9/+11 | |
| | | | | time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag. | |||||
* | Another attempt at moving heavy computation away from the Update loop. #LoginLag | Diva Canto | 2010-12-14 | 1 | -2/+6 | |
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* | Commented out the UpdateLand call from the Update thread loop, because this ↵ | Diva Canto | 2010-12-14 | 2 | -6/+7 | |
| | | | | may be causing the #LoginLag. Attachments taint the prim count. Twice. Each. | |||||
* | fix mistake in last change of local.include | Justin Clark-Casey (justincc) | 2010-12-15 | 1 | -4/+6 | |
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* | Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -0/+0 | |
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* | minor: disable debug logging for previous test | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -1/+1 | |
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* | Start implementing a test for 'share with group' object functionality. Not ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -0/+87 | |
| | | | | | | | yet complete. While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete. Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation) | |||||
* | Null checking ParentGroup is not needed. It can't be null. | Melanie | 2010-12-14 | 1 | -4/+2 | |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-12-13 | 4 | -19/+20 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-12-14 | 2 | -6/+9 | |
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| | * | Revamp the viewer -> banlist packet processing so fix a number of bugs. | Melanie | 2010-12-13 | 2 | -15/+1 | |
| | | | | | | | | | | | | | | | | | | | | | Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work. | |||||
| | * | Change some lookups in he Land Management module to make group permissions | Melanie | 2010-12-13 | 1 | -1/+18 | |
| | | | | | | | | | | | | | | | work better. Add a generic group permissions hoot to the scene permissions system. | |||||
| * | | reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 2 | -13/+11 | |
| |/ | | | | | | | | | | | used by a 3rd party region module and contains non-obvious attachment specific code There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout | |||||
* | | This seems to get rid of the stuck PREJUMP animation, as reported by Justin ↵ | Diva Canto | 2010-12-13 | 2 | -3/+13 | |
|/ | | | | in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. | |||||
* | Trigger event with flag CHANGED_LINK when agent sits on objects that have ↵ | Marck | 2010-12-12 | 2 | -9/+6 | |
| | | | | not a sit target defined. This fixes Mantis #4692. | |||||
* | Fixes the nudge movements! | Diva Canto | 2010-12-11 | 3 | -47/+19 | |
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* | Revert "Another stab at mantis #5256" | Diva Canto | 2010-12-10 | 1 | -12/+6 | |
| | | | | This reverts commit ccb4f958c0dbb2daad4249a6b97d1c0b008b6a47. | |||||
* | Another stab at mantis #5256 | Diva Canto | 2010-12-10 | 1 | -6/+12 | |
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* | fix the minimap sitting avatar location bug | Justin Clark-Casey (justincc) | 2010-12-10 | 1 | -1/+1 | |
| | | | | a sitting avatar should have it's offset position added to the scene object, not its absolute position | |||||
* | Plumb a code path for the entity transfer module to ask a destination scene | Melanie | 2010-12-09 | 1 | -0/+11 | |
| | | | | whether or not an agent is allowed there as a root agent. | |||||
* | change doc. trivial commit to get panda to rebuild | Justin Clark-Casey (justincc) | 2010-12-08 | 1 | -1/+1 | |
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* | Fixed some inconsistency with trailing /. Made debug messages consistent. ↵ | Diva Canto | 2010-12-05 | 2 | -4/+3 | |
| | | | | Changed the stored region names of HG regions. Increased the size of regionName in DB. | |||||
* | Merge branch 'master-core' into mantis5110 | Jonathan Freedman | 2010-12-05 | 11 | -337/+318 | |
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| * | Various bug fixes for appearance handling: more aggressive reset of textures ↵ | Mic Bowman | 2010-12-03 | 1 | -16/+30 | |
| | | | | | | | | | | | | and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging. | |||||
| * | Only force prim persistence before delete if the prim is the result of an ↵ | Justin Clark-Casey (justincc) | 2010-12-03 | 3 | -8/+26 | |
| | | | | | | | | | | | | unpersisted delink This considerably improves delete performance for objects with large linksets | |||||
| * | Added some comments. Better than listening to the boring speaker... | Diva Canto | 2010-12-01 | 1 | -1/+4 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-11-29 | 3 | -139/+177 | |
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