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My fork of OpenSim for IG and MG, called SledjChisl.
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Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
4
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+16
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Merge commit '241e07d006fad1b54e088d8a9ddede0b98a1e800' into bigmerge
Melanie
2011-10-11
2
-1
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+202
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Move code which handles NPC movement into Scene so that this can also be used...
Justin Clark-Casey (justincc)
2011-09-21
2
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+202
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Merge commit 'f9438e7147bbb347a45b14126fa7181307f8ef43' into bigmerge
Melanie
2011-10-11
1
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+0
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Remove unused and never set SP.PreviousRotation
Justin Clark-Casey (justincc)
2011-09-21
1
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+0
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get rid of an incredibly noisy logging message from the last commit
Justin Clark-Casey (justincc)
2011-09-21
1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-09-21
1
-10
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+14
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Merge commit '8159fd7110459246ff61a41800899f5d854eceee' into bigmerge
Melanie
2011-10-11
1
-1
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+16
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When calling osNpcMoveTo(), rotate the avatar in the direction of travel.
Justin Clark-Casey (justincc)
2011-09-21
1
-2
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+21
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Merge commit 'fa9291512aabbe72cb6b1b0b7a9af79d9b05d253' into bigmerge
Melanie
2011-10-11
1
-9
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+13
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Make debug statements in ScenePresence consistent and add a few more
Dan Lake
2011-09-20
1
-10
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+14
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Merge commit '385c4a210deb63c25f082ab8a3f0c63c7bff8fb5' into bigmerge
Melanie
2011-10-11
1
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+4
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On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
2011-09-17
1
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+4
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Merge commit '6f542f73d4aacc0b92c2ebcff84b4ce2c8d9433b' into bigmerge
Melanie
2011-10-11
1
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+10
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Stop the avatar stalling on its first boarder cross when using the ODE plugin
Justin Clark-Casey (justincc)
2011-09-16
1
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+10
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Merge commit 'adfe713b4340771eee15371dd1216527b5662545' into bigmerge
Melanie
2011-10-11
1
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+4
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minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...
Justin Clark-Casey (justincc)
2011-09-16
1
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+4
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Merge commit 'b2356340d22578143af2daab979ea4633faa93dc' into bigmerge
Melanie
2011-10-11
3
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+23
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Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...
Justin Clark-Casey (justincc)
2011-09-16
2
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+23
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Merge commit '1458fab82c4dab9901d81419e6b515f47ea7320f' into bigmerge
Melanie
2011-10-11
2
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+17
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Reattaching a region was failing if the estate name had not changed (issue 50...
Kevin Houlihan
2011-09-16
2
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+17
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Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Melanie
2011-10-11
1
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+0
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Correctly create a freshly created estate owner's default items and avatar en...
Justin Clark-Casey (justincc)
2011-09-16
1
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Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
Melanie
2011-10-11
1
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+1
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Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
2011-09-15
1
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Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge
Melanie
2011-10-11
5
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+49
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
5
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+38
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Only bother to create an inventory xfer file if there are any items in a prim...
Justin Clark-Casey (justincc)
2011-09-15
1
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+2
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Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...
Justin Clark-Casey (justincc)
2011-09-15
1
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Merge commit '42f1b88eb2492f8d218526c1b30ac027a65d67f3' into bigmerge
Melanie
2011-10-11
1
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+11
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If a prim inventory becomes empty through deletion, send an empty xfer file n...
Justin Clark-Casey (justincc)
2011-09-15
1
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+43
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Merge branch 'careminster-presence-refactor' into bigmerge
Melanie
2011-10-06
1
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+6
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Fix physics proxy position when linking and rotating the root prim only
Melanie
2011-10-06
1
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+6
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Fixed a movement regression - Kitto's jump code is no longer needed (plus it'...
Tom
2011-09-14
1
-37
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+9
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Bring us up to date.
Tom
2011-09-14
14
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+373
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Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
2011-09-13
1
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+2
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Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
1
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Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
2011-09-13
3
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+20
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Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
2011-09-13
2
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+33
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stop the duplicate remove of the root part ids from the full part and local p...
Justin Clark-Casey (justincc)
2011-09-13
2
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+1
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extend TestGetSceneObjectByPartLocalId() to test state after scene object del...
Justin Clark-Casey (justincc)
2011-09-13
1
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+6
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In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind...
Justin Clark-Casey (justincc)
2011-09-13
1
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+5
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Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...
Justin Clark-Casey (justincc)
2011-09-13
1
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+27
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improve TestAddSceneObject() to test a multi-part object rather than a single...
Justin Clark-Casey (justincc)
2011-09-13
1
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+14
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In an object return message, send a null-terminated empty string in binary bu...
Justin Clark-Casey (justincc)
2011-09-13
1
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+3
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eliminate redundant SP.m_regionInfo since it always has the scene.
Justin Clark-Casey (justincc)
2011-09-12
1
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+6
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remove the unused SP.initializeScenePresence()
Justin Clark-Casey (justincc)
2011-09-12
1
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+2
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stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...
Justin Clark-Casey (justincc)
2011-09-12
3
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+7
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minor: if the script engine fails to find a prim for a script, also print out...
Justin Clark-Casey (justincc)
2011-09-12
1
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+4
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comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
2011-09-12
1
-1
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+1
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