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My fork of OpenSim for IG and MG, called SledjChisl.
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A few more tweaks on position updates and create child agents. Mono hates con...
Diva Canto
2012-02-19
2
-7
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+15
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Route logins according to Estate, Telehub and TeleportFlags
BlueWall
2012-02-18
1
-2
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+4
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Propagate our teleport flags on logins
BlueWall
2012-02-18
1
-1
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+4
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Fix a bug where changing shape parameters of a child prim in a linkset would ...
Justin Clark-Casey (justincc)
2012-02-18
1
-2
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+2
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-02-17
8
-24
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+159
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Add new and updated script events
Robert Adams
2012-02-17
2
-3
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+67
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Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2012-02-17
1
-0
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+21
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Fix missing telehub handling on login
BlueWall
2012-02-17
1
-0
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+21
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Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
2012-02-16
2
-2
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+2
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If shape properties fail SOP parsing (e.g. due to commas instead of decimal p...
Justin Clark-Casey (justincc)
2012-02-16
1
-12
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+22
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-15
1
-0
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+1
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In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
3
-7
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+47
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Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A...
Dan Lake
2012-02-17
1
-0
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+24
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Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
-0
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+1
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Add some more data to the new user connection logging for debug purposes.
Justin Clark-Casey (justincc)
2012-02-14
1
-3
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+3
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-13
2
-8
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+6
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Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
2012-02-11
1
-7
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+4
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Fix bug where somebody taking a copy of an object they didn't own that was re...
Justin Clark-Casey (justincc)
2012-02-10
1
-1
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+2
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On object deserialization, go back to logging errors at DEBUG level rather th...
Justin Clark-Casey (justincc)
2012-02-13
1
-5
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+9
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When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
2
-0
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+11
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If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
1
-1
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+1
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
4
-10
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+54
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+2
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Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+25
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Remove debug logging if physics actor is null in SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2012-02-07
1
-5
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+1
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Add a regression test to compile and start a script. Remove Path.GetDirector...
Justin Clark-Casey (justincc)
2012-02-07
1
-8
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+4
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Make configuration uniform
BlueWall
2012-02-05
1
-3
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+3
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change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
nebadon
2012-02-04
1
-1
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+1
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Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
2012-02-04
3
-22
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+21
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-03
1
-8
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+7
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Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...
Dan Lake
2012-02-03
1
-4
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+7
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Change SceneObjectSerializer to use common ExternalRepresentationUtils.Execut...
Justin Clark-Casey (justincc)
2012-02-03
1
-74
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+29
*
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Commenting out new event until I can fix OpenSim tests. Currently, testing ob...
Dan Lake
2012-02-02
1
-6
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+6
*
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OpenSim tests do not always create an EventManager so calls to trigger events...
Dan Lake
2012-02-02
1
-2
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+6
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-02-02
2
-14
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+17
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Improve reliability of script state saving by covering various saving
Melanie
2012-02-02
2
-14
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+17
*
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ObjectAddedToScene event should be fired when duplicating objects
Dan Lake
2012-02-02
2
-20
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+22
*
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Add event RegionHeartbeatEnd for modules interested in coordinating activity ...
Dan Lake
2012-02-01
2
-10
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+36
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-02-01
19
-354
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+792
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Small optimization to last commit
Melanie
2012-02-01
1
-5
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+5
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-02-01
1
-0
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+6
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Implement "show object uuid <uuid>" console command.
Justin Clark-Casey (justincc)
2012-01-31
1
-0
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+6
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*
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Fix copy/paste errors
Melanie
2012-02-01
2
-3
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+3
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*
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Straighten out some attachment mess. Don't save attachment states for HG
Melanie
2012-02-01
1
-1
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+11
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Move object delete commands into a commands region module, in preparation for...
Justin Clark-Casey (justincc)
2012-01-31
1
-104
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+0
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Remove scene object null check on SceneGraph.AddSceneObject(). Complain expl...
Justin Clark-Casey (justincc)
2012-01-31
1
-1
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+7
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Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen...
Justin Clark-Casey (justincc)
2012-01-31
2
-0
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+8
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lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ...
Justin Clark-Casey (justincc)
2012-01-30
1
-5
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+7
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Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t...
Justin Clark-Casey (justincc)
2012-01-28
1
-4
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+12
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Add experimental --publish option to "save oar" so that OARs reloaded to the ...
Justin Clark-Casey (justincc)
2012-01-28
2
-5
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+21
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