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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-03-02
1
-2
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+1
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minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2012-03-02
1
-2
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+1
*
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ScenePresence line endings and fix AllowMovement default to true.
Dan Lake
2012-03-02
1
-30
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+30
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In ScenePresence, removed several private variables used to store public para...
Dan Lake
2012-03-01
1
-108
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+44
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Take watchdog alarm calling back outside the m_threads lock.
Justin Clark-Casey (justincc)
2012-02-24
1
-2
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+2
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Get rid of some of the identical exception catching in Scene.Update().
Justin Clark-Casey (justincc)
2012-02-24
1
-17
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+1
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Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
1
-3
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+9
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Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
2012-02-23
2
-10
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+20
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-02-23
1
-8
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+2
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Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con...
Justin Clark-Casey (justincc)
2012-02-22
1
-8
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+2
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Add a position parameter to region crossing of objects. This avoids the
Melanie
2012-02-23
2
-2
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+5
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Restore the taskItem null check that I accidentally blatted in 5397a6d
Justin Clark-Casey (justincc)
2012-02-21
1
-0
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+9
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Fix problem with dragging child part inventory item to user inventory.
Justin Clark-Casey (justincc)
2012-02-21
1
-11
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+1
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Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...
Justin Clark-Casey (justincc)
2012-02-21
1
-8
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+4
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Fix:Cannot drag inventory from child prim into inventory http://opensimulator...
PixelTomsen
2012-02-21
1
-4
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+8
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Fix bug where NPCs would establish child agents on other neighbour regions th...
Justin Clark-Casey (justincc)
2012-02-21
1
-15
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+14
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More improvements on agent position updates: if the target sims fail, blackli...
Diva Canto
2012-02-20
1
-5
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+2
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Amend to last commit. This should have been committed too.
Diva Canto
2012-02-19
1
-1
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+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-02-19
2
-9
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+9
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Use localy defined name, TPFlags, for Constants.TeleportFlags
BlueWall
2012-02-19
1
-6
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+6
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Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator....
PixelTomsen
2012-02-19
1
-3
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+3
*
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A few more tweaks on position updates and create child agents. Mono hates con...
Diva Canto
2012-02-19
2
-7
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+15
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Route logins according to Estate, Telehub and TeleportFlags
BlueWall
2012-02-18
1
-2
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+4
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Propagate our teleport flags on logins
BlueWall
2012-02-18
1
-1
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+4
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Fix a bug where changing shape parameters of a child prim in a linkset would ...
Justin Clark-Casey (justincc)
2012-02-18
1
-2
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+2
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-02-17
8
-24
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+159
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Add new and updated script events
Robert Adams
2012-02-17
2
-3
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+67
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Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2012-02-17
1
-0
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+21
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Fix missing telehub handling on login
BlueWall
2012-02-17
1
-0
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+21
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Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
2012-02-16
2
-2
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+2
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*
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If shape properties fail SOP parsing (e.g. due to commas instead of decimal p...
Justin Clark-Casey (justincc)
2012-02-16
1
-12
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+22
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-15
1
-0
/
+1
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*
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In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
3
-7
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+47
*
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Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A...
Dan Lake
2012-02-17
1
-0
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+24
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Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
-0
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+1
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Add some more data to the new user connection logging for debug purposes.
Justin Clark-Casey (justincc)
2012-02-14
1
-3
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+3
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-13
2
-8
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+6
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*
Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
2012-02-11
1
-7
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+4
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*
Fix bug where somebody taking a copy of an object they didn't own that was re...
Justin Clark-Casey (justincc)
2012-02-10
1
-1
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+2
*
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On object deserialization, go back to logging errors at DEBUG level rather th...
Justin Clark-Casey (justincc)
2012-02-13
1
-5
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+9
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When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
2
-0
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+11
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If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
1
-1
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+1
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
4
-10
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+54
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+2
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Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+25
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Remove debug logging if physics actor is null in SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2012-02-07
1
-5
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+1
*
Add a regression test to compile and start a script. Remove Path.GetDirector...
Justin Clark-Casey (justincc)
2012-02-07
1
-8
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+4
*
Make configuration uniform
BlueWall
2012-02-05
1
-3
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+3
*
change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
nebadon
2012-02-04
1
-1
/
+1
*
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
2012-02-04
3
-22
/
+21
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