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| * | | | remove references to OpenSim.Framework.Commuications.Tests.dll since all ↵Justin Clark-Casey (justincc)2010-03-031-1/+1
| |/ / / | | | | | | | | | | | | | | | | | | | | relevant test code has been obsoleted this allows the tests to pass on my local system
* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-0338-3525/+1219
|\ \ \ \ | |/ / / | | / / | |/ / |/| | This brings careminster on the level of master. To be tested
| * | Fixes Region.Framework tests. Although these tests don't fail, they need to ↵Diva Canto2010-03-022-16/+17
| | | | | | | | | | | | be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless.
| * | Change friends to handle offers as it was originally designed. This mayMelanie2010-03-011-13/+0
| | | | | | | | | | | | need to be changed in SQLite & MSSQL as well
| * | Initial Online friends notification seems to be working reliably now. All ↵Diva Canto2010-02-284-3/+37
| | | | | | | | | | | | this needs more testing, but everything is there.
| * | * Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman2010-02-231-1/+1
| | | | | | | | | | | | | | | | | | | | | InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
| * | Changed asset CreatorID to a stringJohn Hurliman2010-02-222-2/+2
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| * | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim ↵John Hurliman2010-02-2211-130/+140
| |\ \ | | | | | | | | | | | | into presence-refactor
| | * \ Merge branch 'master' into presence-refactorMelanie2010-02-2211-130/+140
| | |\ \ | | | |/ | | | | | | | | This brings presence-refactor up to master again
| | | * Formatting cleanup.Jeff Ames2010-02-221-1/+1
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| | | * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-02-1615-208/+716
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| | | | * Formatting cleanup.Jeff Ames2010-02-159-102/+102
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| | | | * Fixes a bug in the previous patch.Revolution2010-02-151-18/+13
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | | * | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵Justin Clark-Casey (justincc)2010-02-162-11/+26
| | | | | | | | | | | | | | | | | | | | instead of void
| * | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-224-16/+15
| |/ / / | | | | | | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
| * | | Merge branch 'master' into presence-refactorMelanie2010-02-1510-97/+618
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| | * | Plug a small holeMelanie2010-02-141-0/+3
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| | * | Revolution is on the roll again! :)Revolution2010-02-149-106/+616
| | |/ | | | | | | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
| * | Merge branch 'master' into presence-refactorMelanie2010-02-085-28/+129
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| * \ \ Merge branch 'master' into presence-refactorMelanie2010-02-0812-493/+1780
| |\ \ \ | | | | | | | | | | | | | | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check!
| * | | | Finally cutting the gordian knot. Friends needs to be both a module and aMelanie2010-02-041-9/+0
| | | | | | | | | | | | | | | | | | | | | | | | | service, and never the twain shall meet. This finally opens up the path to a working friends implementation
| * | | | Some interface and data structure changes, add the missing method in friendsMelanie2010-02-041-0/+9
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| * | | | Added missing file.Diva Canto2010-01-311-0/+20
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| * | | | * HGScene is no more.Diva Canto2010-01-306-1019/+40
| | | | | | | | | | | | | | | | | | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
| * | | | HG 1.5 is in place. Tested in standalone only.Diva Canto2010-01-282-1/+37
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| * | | | Change a member of the friendslist module to better reflect the client sideMelanie2010-01-191-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | data storage paradigm of the friends list and avoid repeated, unneccessary fetches of the entire friends list.
| * | | | * Fixed misspelling of field in GridServiceDiva Canto2010-01-182-15/+9
| | | | | | | | | | | | | | | | | | | | * Moved TeleportClientHome to EntityTransferModule
| * | | | Beginning of rewriting HG. Compiles, and runs, but HG functions not restored ↵Diva Canto2010-01-161-11/+13
| | | | | | | | | | | | | | | | | | | | yet.
| * | | | Finished moving object crossings into EntityTransferModuleDiva Canto2010-01-162-298/+0
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| * | | | Moved prim crossing to EntityTransferModule. Not complete yet.Diva Canto2010-01-163-174/+185
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| * | | | Merge branch 'presence-refactor' of ↵Diva Canto2010-01-156-36/+422
| |\ \ \ \ | | | | | | | | | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
| | * \ \ \ Merge branch 'master' into presence-refactorMelanie2010-01-166-36/+422
| | |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| * | | | | | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵Diva Canto2010-01-153-5/+5
| |/ / / / / | | | | | | | | | | | | | | | | | | objects too.
| * | | | | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-156-1599/+50
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
| * | | | | Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵Diva Canto2010-01-132-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | m_SimulationService, because it may be null...
| * | | | | Omit AuthorizationService from the default configurations, because the ↵Diva Canto2010-01-131-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | service doesn't exist in the distribution.
| * | | | | * Removed debug messages.Diva Canto2010-01-131-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | * Everything works! (everything that was tested; lots of things to test)
| * | | | | Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.Diva Canto2010-01-132-0/+3
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| * | | | | Several more buglets removed.Diva Canto2010-01-133-18/+18
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| * | | | | More appearance woes fixed, this time for child agents. Tested on a grid ↵Diva Canto2010-01-122-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
| * | | | | Fixed more appearance woes that showed up using remote connectors. ↵Diva Canto2010-01-122-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | Appearance is now being passed with AgentCircuitData, as it should be.
| * | | | | Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-114-5/+9
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| * | | | | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-1115-15/+8
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| * | | | | CommunicationsManager deleted.Diva Canto2010-01-117-18/+11
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| * | | | | NetworkServersInfo removed from CommsManager.Diva Canto2010-01-102-2/+0
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| * | | | | All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto2010-01-105-7/+4
| | | | | | | | | | | | | | | | | | | | | | | | deleted, including old LoginService.
| * | | | | CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto2010-01-103-16/+15
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| * | | | | Merge branch 'presence-refactor' of ↵Diva Canto2010-01-101-6/+0
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
| | * | | | | Remove all references to master avatar, replacing with estate owner whereMelanie2010-01-101-6/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
| * | | | | | * Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto2010-01-102-14/+0
| |/ / / / / | | | | | | | | | | | | | | | | | | * CommsManager.AvatarService rerouted