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| * | | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 2010-02-22 | 4 | -16/+15 | |
| |/ / / | | | | | | | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
| * | | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-15 | 10 | -97/+618 | |
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| | * | | Plug a small hole | Melanie | 2010-02-14 | 1 | -0/+3 | |
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| | * | | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 9 | -106/+616 | |
| | |/ | | | | | | | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 5 | -28/+129 | |
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| * \ \ | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 12 | -493/+1780 | |
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check! | |||||
| * | | | | Finally cutting the gordian knot. Friends needs to be both a module and a | Melanie | 2010-02-04 | 1 | -9/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | service, and never the twain shall meet. This finally opens up the path to a working friends implementation | |||||
| * | | | | Some interface and data structure changes, add the missing method in friends | Melanie | 2010-02-04 | 1 | -0/+9 | |
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| * | | | | Added missing file. | Diva Canto | 2010-01-31 | 1 | -0/+20 | |
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| * | | | | * HGScene is no more. | Diva Canto | 2010-01-30 | 6 | -1019/+40 | |
| | | | | | | | | | | | | | | | | | | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module | |||||
| * | | | | HG 1.5 is in place. Tested in standalone only. | Diva Canto | 2010-01-28 | 2 | -1/+37 | |
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| * | | | | Change a member of the friendslist module to better reflect the client side | Melanie | 2010-01-19 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | data storage paradigm of the friends list and avoid repeated, unneccessary fetches of the entire friends list. | |||||
| * | | | | * Fixed misspelling of field in GridService | Diva Canto | 2010-01-18 | 2 | -15/+9 | |
| | | | | | | | | | | | | | | | | | | | | * Moved TeleportClientHome to EntityTransferModule | |||||
| * | | | | Beginning of rewriting HG. Compiles, and runs, but HG functions not restored ↵ | Diva Canto | 2010-01-16 | 1 | -11/+13 | |
| | | | | | | | | | | | | | | | | | | | | yet. | |||||
| * | | | | Finished moving object crossings into EntityTransferModule | Diva Canto | 2010-01-16 | 2 | -298/+0 | |
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| * | | | | Moved prim crossing to EntityTransferModule. Not complete yet. | Diva Canto | 2010-01-16 | 3 | -174/+185 | |
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| * | | | | Merge branch 'presence-refactor' of ↵ | Diva Canto | 2010-01-15 | 6 | -36/+422 | |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor | |||||
| | * \ \ \ | Merge branch 'master' into presence-refactor | Melanie | 2010-01-16 | 6 | -36/+422 | |
| | |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability. | |||||
| * | | | | | | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵ | Diva Canto | 2010-01-15 | 3 | -5/+5 | |
| |/ / / / / | | | | | | | | | | | | | | | | | | | objects too. | |||||
| * | | | | | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵ | Diva Canto | 2010-01-15 | 6 | -1599/+50 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too | |||||
| * | | | | | Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵ | Diva Canto | 2010-01-13 | 2 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | m_SimulationService, because it may be null... | |||||
| * | | | | | Omit AuthorizationService from the default configurations, because the ↵ | Diva Canto | 2010-01-13 | 1 | -5/+5 | |
| | | | | | | | | | | | | | | | | | | | | | | | | service doesn't exist in the distribution. | |||||
| * | | | | | * Removed debug messages. | Diva Canto | 2010-01-13 | 1 | -2/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | * Everything works! (everything that was tested; lots of things to test) | |||||
| * | | | | | Bug in Teleport fixed -- Appearance was missing from AgentCircuitData. | Diva Canto | 2010-01-13 | 2 | -0/+3 | |
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| * | | | | | Several more buglets removed. | Diva Canto | 2010-01-13 | 3 | -18/+18 | |
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| * | | | | | More appearance woes fixed, this time for child agents. Tested on a grid ↵ | Diva Canto | 2010-01-12 | 2 | -0/+6 | |
| | | | | | | | | | | | | | | | | | | | | | | | | with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now. | |||||
| * | | | | | Fixed more appearance woes that showed up using remote connectors. ↵ | Diva Canto | 2010-01-12 | 2 | -5/+5 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Appearance is now being passed with AgentCircuitData, as it should be. | |||||
| * | | | | | Fixed a couple of bugs with Appearance. Appearance is all good now. | Diva Canto | 2010-01-11 | 4 | -5/+9 | |
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| * | | | | | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. | Diva Canto | 2010-01-11 | 15 | -15/+8 | |
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| * | | | | | CommunicationsManager deleted. | Diva Canto | 2010-01-11 | 7 | -18/+11 | |
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| * | | | | | NetworkServersInfo removed from CommsManager. | Diva Canto | 2010-01-10 | 2 | -2/+0 | |
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| * | | | | | All Framework.Communications.Clients and Framework.Communications.Services ↵ | Diva Canto | 2010-01-10 | 5 | -7/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | deleted, including old LoginService. | |||||
| * | | | | | CommunicationsManager is practically empty. Only NetworkServersInfo is there. | Diva Canto | 2010-01-10 | 3 | -16/+15 | |
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| * | | | | | Merge branch 'presence-refactor' of ↵ | Diva Canto | 2010-01-10 | 1 | -6/+0 | |
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor | |||||
| | * | | | | | Remove all references to master avatar, replacing with estate owner where | Melanie | 2010-01-10 | 1 | -6/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process. | |||||
| * | | | | | | * Changed IPresenceService Logout, so that it takes a position and a lookat | Diva Canto | 2010-01-10 | 2 | -14/+0 | |
| |/ / / / / | | | | | | | | | | | | | | | | | | | * CommsManager.AvatarService rerouted | |||||
| * | | | | | * Last reference to CommsManager.UserProfileCacheService removed | Diva Canto | 2010-01-10 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | * Grided-sims added the Library module | |||||
| * | | | | | * OMG! All but one references to UserProfileCacheService have been rerouted! | Diva Canto | 2010-01-10 | 8 | -118/+28 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * HG is seriously broken here * Compiles. Untested. | |||||
| * | | | | | Less refs to UserProfileCacheService. Compiles but likely doesn't run. | Diva Canto | 2010-01-09 | 2 | -3/+51 | |
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| * | | | | | A few more inches... Old friends things removed. Less references to ↵ | Diva Canto | 2010-01-08 | 2 | -48/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | UserProfileService. | |||||
| * | | | | | Inching ahead... This compiles, but very likely does not run. | Diva Canto | 2010-01-08 | 2 | -44/+18 | |
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| * | | | | | * Finished SimulationServiceConnector | Diva Canto | 2010-01-07 | 6 | -58/+105 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Started rerouting calls to UserService. * Compiles. May run. | |||||
| * | | | | | Merge branch 'master' into presence-refactor | Melanie | 2010-01-04 | 7 | -40/+47 | |
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| * | | | | | | The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵ | Diva Canto | 2010-01-01 | 3 | -21/+38 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible. | |||||
| * | | | | | | New LL login service is working! -- tested in standalone only. Things still ↵ | Diva Canto | 2010-01-01 | 1 | -3/+11 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | missing from response, namely Library and Friends. Appearance service is also missing. | |||||
| * | | | | | | Readds llCollisionFilter and adds llPassCollision. | Revolution | 2009-12-31 | 2 | -62/+276 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | | | | | | Simulation handlers (agents & objects) completed. | Diva Canto | 2009-12-31 | 2 | -0/+21 | |
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| * | | | | | | Merge branch 'master' into presence-refactor | Melanie | 2009-12-30 | 7 | -22/+70 | |
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| * | | | | | | | Change FriendsModule, InstantMessageModule, MessageTransferModule, ↵ | Melanie | 2009-12-28 | 1 | -5/+5 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells. | |||||
* | | | | | | | | Allow particles and texture anims to be persisted to XML. This behaviour is ↵ | CasperW | 2010-02-25 | 1 | -2/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | expected. |