| Commit message (Expand) | Author | Age | Files | Lines |
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* | Fix up QueryAccess to also check parcels | Melanie | 2011-01-28 | 1 | -1/+1 |
* | Fix bumping into sim borders and check estate bans for walking crossings | Melanie | 2011-01-28 | 3 | -14/+43 |
* | Thank you, Goetz, for a patch to fix prim count display in cut regions. | Melanie | 2011-01-28 | 1 | -0/+1 |
* | When an oar is loaded, do not create a default parcel before loading the parc... | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -1/+4 |
* | Fix OAR parcel loading so that old parcels are replaced by the new instead of... | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -0/+5 |
* | Make it work | Melanie | 2011-01-27 | 1 | -4/+6 |
* | Add a TeleportFlags member to SP so we can tell how we got there. | Melanie | 2011-01-27 | 2 | -0/+15 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Mic Bowman | 2011-01-26 | 1 | -0/+14 |
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| * | Add some comments on ILandObject.StartPoint and EndPoint | Justin Clark-Casey (justincc) | 2011-01-26 | 1 | -0/+10 |
| * | Implement command "land show". This shows all the parcels on the currently s... | Justin Clark-Casey (justincc) | 2011-01-26 | 1 | -0/+4 |
* | | Remove the RestorePresences functions (which don't seem to be doing | Mic Bowman | 2011-01-26 | 2 | -69/+12 |
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* | Fix script data not being reset as it should be | Melanie | 2011-01-24 | 1 | -0/+4 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-01-17 | 2 | -5/+5 |
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| * | minor: resolve some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-01-18 | 2 | -2/+2 |
| * | Prune some of the excess logging for client logins. | Justin Clark-Casey (justincc) | 2011-01-18 | 1 | -3/+3 |
* | | Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, bec... | Diva Canto | 2011-01-17 | 1 | -8/+0 |
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* | Revert "DEBUG DEBUG DEBUG" | Diva Canto | 2011-01-17 | 1 | -4/+0 |
* | DEBUG DEBUG DEBUG | Diva Canto | 2011-01-17 | 1 | -0/+4 |
* | Fix slam bits being lost when editing perms in prim inventory | Melanie | 2011-01-14 | 1 | -1/+0 |
* | Dont' trust the viewer! Fix a permission slam error caused by trusting | Melanie | 2011-01-12 | 1 | -1/+0 |
* | Fix direct item give permissions | Melanie | 2011-01-12 | 3 | -12/+56 |
* | Partial permissions fix for boxed items. | Melanie | 2011-01-12 | 2 | -0/+17 |
* | Fix god mode perms adjustment | Melanie | 2011-01-12 | 1 | -0/+2 |
* | Fixes the issue of hung archives. Problem was with SceneObjectSerializer. | Diva Canto | 2011-01-08 | 1 | -0/+12 |
* | Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore... | Diva Canto | 2011-01-07 | 1 | -0/+4 |
* | A bit more frugal on the caller side of closing agents, now that the receivin... | Diva Canto | 2011-01-07 | 1 | -16/+20 |
* | HG bug fix. Must wait for client's UDP contact before getting scene presence. | Diva Canto | 2011-01-06 | 1 | -4/+11 |
* | Note to self: try to make only 3 things at the same time. | Diva Canto | 2011-01-04 | 1 | -1/+1 |
* | Guard against null Animator. | Diva Canto | 2011-01-04 | 1 | -1/+2 |
* | Add permissions hooks for object transfers | Melanie | 2011-01-03 | 1 | -4/+57 |
* | Fix child agent scoping | Melanie | 2011-01-03 | 1 | -4/+4 |
* | Fix up a prior fix (refix the fixed fix :) | Melanie | 2010-12-30 | 1 | -1/+1 |
* | Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we... | Diva Canto | 2010-12-29 | 1 | -2/+2 |
* | One more pass at object inventory. This time, fix SceneObjectPartInventory so... | Diva Canto | 2010-12-24 | 1 | -68/+68 |
* | Merge branch 'master' of ssh://MyConnection/var/git/opensim | Teravus Ovares (Dan Olivares) | 2010-12-23 | 1 | -58/+0 |
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| * | Removed unused code -- this was the previous version of UDP texture sending, ... | Diva Canto | 2010-12-23 | 1 | -58/+0 |
* | | * Cleanup from a commit a while ago. | Teravus Ovares (Dan Olivares) | 2010-12-23 | 1 | -4/+10 |
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* | What is the point of using different types to express the same damn thing? | Melanie | 2010-12-21 | 1 | -1/+1 |
* | Another good catch. Update file name serial. | Melanie | 2010-12-21 | 1 | -0/+1 |
* | Added a missed return. Thanks diva! | Melanie | 2010-12-21 | 1 | -0/+1 |
* | Fix up merge artifacts | Melanie | 2010-12-21 | 1 | -10/+1 |
* | Make prim inventories a bit more sane | Melanie | 2010-12-21 | 4 | -108/+39 |
* | Put the coarse location updates back to 50 frames, otherwise the dots on the ... | Diva Canto | 2010-12-19 | 2 | -3/+3 |
* | remove mono compiler warning: if (sop.Color != null) always returns true as s... | Justin Clark-Casey (justincc) | 2010-12-17 | 1 | -9/+7 |
* | remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-12-17 | 3 | -7/+8 |
* | Yet more things out of the main Update thread loop and into threadlets. This ... | Diva Canto | 2010-12-14 | 2 | -9/+11 |
* | Another attempt at moving heavy computation away from the Update loop. #LoginLag | Diva Canto | 2010-12-14 | 1 | -2/+6 |
* | Commented out the UpdateLand call from the Update thread loop, because this m... | Diva Canto | 2010-12-14 | 2 | -6/+7 |
* | fix mistake in last change of local.include | Justin Clark-Casey (justincc) | 2010-12-15 | 1 | -4/+6 |
* | Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its co... | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -0/+0 |