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* Remove predecode-j2k and it's assoaciated logicMelanie2009-09-301-122/+0
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* Attempting to improve the robustness of texture decoding by always ignoring ↵John Hurliman2009-09-302-4/+3
| | | | | | | | LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K * Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes
* While running a test case I had written to pursue problems withAlan M Webb2009-09-171-113/+152
| | | | | | | | | | | | | | | | | | | | llDie() not always completely working, I discovered I was getting a lot (60+ over 6000 iterations of the test case) null pointer exceptions in various physics related checks in SceneObjectPart. It was apparent that the (frequent) checks for PhysActor being non-null is an insufficient protection in a highly asynchronous environment. The null reference exceptions are one example of failure, but it could also happen that a sequence started with one instance of a PhysicsActor might finish with another? Anyway, I have implemented a safer mechanism that should stop the errors. I re-ran my test case with the fix in place, and completed nearly 1000 iterations without a single occurrence. SceneObjectPart is seriously in need of rejigging, if not for this reason, then for its ridiculous size. Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* SceneObjectGroup cleanup. Removes the default constructor and unnecessary ↵John Hurliman2009-09-164-118/+52
| | | | null checks on m_rootPart
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-09-161-1/+2
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| * updated the IAuthorizationService interface so that a message is passed back ↵Rob Smart2009-09-161-1/+2
| | | | | | | | and can be displayed at the client when an avatar is denied access to a region
* | on iar save/load, let the user know if they put in the wrong passwordJustin Clark-Casey (justincc)2009-09-161-4/+1
|/ | | | refactor GetUserInfo() to eliminate copypasta
* Some OSGrid specific changes, please use this or later for OSGrid useMelanie2009-09-151-3/+3
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* * Use the BeginInvoke methodology instead of the FireAndForget methodology ↵Teravus Ovares (Dan Olivares)2009-09-131-5/+25
| | | | to try to mitigate a mono assert. Same functionality done a different way.
* Change the type value for given folders to -1. Prevents inventory blowupsMelanie2009-09-131-1/+1
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* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-09-131-7/+7
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| * Formatting cleanup.Jeff Ames2009-09-131-7/+7
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* | * More comments in the RegionCombinerModuleTeravus Ovares (Dan Olivares)2009-09-132-15/+135
|/ | | | | | * Changed the Destination ID to 0 in the TeleportFinish Event (why did we have it as 3?) * Added border based trigger teleports * Fix MakeRootAgent border cross tests for ensuring that the position is inside the region to use the borders to figure out if it's outside the Region
* Changed the interface of IAuthorizationService to get less data.Diva Canto2009-09-101-5/+3
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* The stubs for an authorization service, at the moment the service will ↵Rob Smart2009-09-101-1/+32
| | | | always grant access to an avatar entering the region if requested.
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-09-103-4/+8
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| * * Fix an off by one error on visible neighbors in the 'RequestNeighbors' ↵Teravus Ovares (Dan Olivares)2009-09-101-2/+2
| | | | | | | | method. This off by one error showed one extra row of neighbors on the north and east side
| * Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-09-091-0/+1
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| * | * Lock timers when Calling Start() and Stop() when the Thread Context is ↵Teravus Ovares (Dan Olivares)2009-09-092-2/+6
| | | | | | | | | | | | murky. This affects Mono only.
* | | fix spurious loading... messages on iar load by creating folders as version ↵Justin Clark-Casey (justincc)2009-09-101-1/+0
| |/ |/| | | | | 1 rather than version 0
* | minor: suppress mono warning 0162 generated when comparing const RegionSize ↵Justin Clark-Casey (justincc)2009-09-091-0/+1
|/ | | | against a literal number
* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-09-081-4/+6
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| * Only allow iar load/save if user is logged in to the region simulatorJustin Clark-Casey (justincc)2009-09-071-4/+6
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* | * Fixes a 'take object from mega region' and rez it in a regular region.. ↵Teravus Ovares (Dan Olivares)2009-09-082-1/+52
|/ | | | and have it appear 5 regions over bug by limiting the stored position in the asset to Constants.RegionSize. The stored position in the asset gets overwritten anyway by the rezzing routine, but at least this way, there's no chance of the objects border crossing before the rezzing routine finishes.
* * Enables Child Agents for all virtual regions in the region and their ↵Teravus Ovares (Dan Olivares)2009-09-071-2/+56
| | | | | | neighbors. There still may be issues with crossing into the mentioned neighbors of the virtual regions. This makes regions larger then 512x512 (3 virtual regions) display fully to clients. * Uses a grid request multiple times, so the more regions are in the instance, the longer logging in takes. Consider this temporary until there's a RegionInfo request similar to the MapItem Request.
* minor: organizationalTeravus Ovares (Dan Olivares)2009-09-061-1/+19
| | | | * Move the neighbor region lookup to another method from where it was before in EnableNeighbourChildAgents.
* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-09-061-3/+32
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| * Addendum to last commit. With the last commit, some other code that shouldMelanie2009-09-061-0/+5
| | | | | | | | | | | | | | have been in this commit slipped in. If the last heartbeat is more than 2 seconds ago, kill that thread and start a new one. Untested. his commit adds support to let the first heartbeat complete unconditionally, since it is almost always longer.
| * Remove the encryption from the IAuthenticationService interface. ThatMelanie2009-09-061-3/+27
| | | | | | | | | | is too high up for that type of stuff. It needs to be at the connector/handler level
* | * Moves another Legacy avatar inbounds check to BorderTeravus Ovares (Dan Olivares)2009-09-061-4/+10
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* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-09-051-18/+18
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| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-041-27/+241
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| * | Fixed some long-standing issues with appearance in HG1.Diva Canto2009-09-041-18/+18
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* | | * Moves ScenePresence SendCourseLocations to a delegate and provide a method ↵Teravus Ovares (Dan Olivares)2009-09-051-0/+23
| |/ |/| | | | | | | | | | | to replace the delegate * RegionCombinerModule replaces this delegate and distributes the CoarseLocationUpdates through the client connection in the region where the user would be if it was a separate region. * Fixes Mini Map display on combined regions.
* | Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-09-041-3/+5
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| * Add ids to iar requestsJustin Clark-Casey (justincc)2009-09-041-3/+5
| | | | | | | | Stop save iar test wrongly relying on thread pulsing (still disabled though)
* | * Fixes various quirks rezzing in virtual regions.Teravus Ovares (Dan Olivares)2009-09-041-27/+241
|/ | | | | | | * Breaks up the Client event registrations in Scene into methods of similar event types. The generic event registration registers all of the event types. *Created symmetrical Un-Registration methods. * Made the Registration and Unregistration methods public * Hooks The events required for creating new prim and rezzing new prim into the proper scene.
* Fixes seven leaky .BeginInvoke() callsJohn Hurliman2009-09-031-0/+4
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* Add copyright headers. Formatting cleanup.Jeff Ames2009-09-034-9/+58
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* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ↵Teravus Ovares (Dan Olivares)2009-09-024-22/+26
| | | | | | right in the new border framework. * This also contains some inactive preliminary code for disconnecting combined regions that will be used to make one root region a virtual region of a new root region.
* Thank you, dslake, for a set of patches to improve OpenSim startupMelanie2009-09-023-7/+6
| | | | and idle performance.
* switching SerialiserModule to "new" region module schemedr scofield (aka dirk husemann)2009-09-011-1/+1
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* * The return of fuzzy borders!Teravus Ovares (Dan Olivares)2009-08-311-8/+8
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* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-08-311-0/+3
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| * Baad git, baad baad git.Melanie2009-09-011-1/+1
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| * Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensimMelanie2009-09-011-8/+8
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| * | Experimental. Set attachment flag early on rezzing from inventory.Melanie2009-09-011-0/+3
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* | | No more fuzzy bordersTeravus Ovares (Dan Olivares)2009-08-311-8/+8
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* | * -2 on the south and west side, -1 on the north and east side. Fuzzy ↵Teravus Ovares (Dan Olivares)2009-08-311-8/+8
| | | | | | | | borders! yay
* | * Put Borders back the way they were to resolve the endless ----> crossing ↵Teravus Ovares (Dan Olivares)2009-08-311-2/+2
| | | | | | | | into region X,Y