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* Cause prims to be saved if extra physics parameters are changedMelanie2012-03-201-0/+5
* Merge branch 'master' into careminsterMelanie2012-03-203-18/+12
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| * Remove pointless ThreadAbortException catching in a test that isn't run anyway.Justin Clark-Casey (justincc)2012-03-201-11/+5
| * Remove some pointless catching/throwing in the scene loop.Justin Clark-Casey (justincc)2012-03-201-7/+0
| * Add some doc about the EventManager.OnLoginsEnabled event.Justin Clark-Casey (justincc)2012-03-191-0/+7
* | Merge branch 'ubitwork'Melanie2012-03-192-0/+158
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| * | some more work on costsUbitUmarov2012-03-162-0/+158
* | | Merge branch 'master' into careminsterMelanie2012-03-187-118/+79
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| * Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ...Diva Canto2012-03-172-55/+0
| * Region access control! Region operators can now specify things like DisallowF...Diva Canto2012-03-171-2/+2
| * Terrain: added [Terrain] section with an option to load an initial flat terra...Diva Canto2012-03-162-18/+53
| * Aggregate script execution times by linksets rather than individual prims.Justin Clark-Casey (justincc)2012-03-161-1/+4
| * Replace script-lines-per-second with the script execution time scaled by its ...Justin Clark-Casey (justincc)2012-03-163-39/+10
| * Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman2012-03-151-0/+10
* | Merge branch 'ubitwork'Melanie2012-03-155-19/+84
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| * | added ObjectPhysicsProperties http event message to send viewer that data. F...UbitUmarov2012-03-153-1/+4
| * | bug fixs, added a default physics shape estimator based on being a mesh or no...UbitUmarov2012-03-143-18/+80
* | | Merge branch 'master' into careminsterMelanie2012-03-151-10/+1
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| * Fix a problem where multiple near simultaneous calls to llDie() from multiple...Justin Clark-Casey (justincc)2012-03-151-10/+1
* | missed commit of extraphysics parameters serialization..UbitUmarov2012-03-131-6/+46
* | let PhysicsShapeType none remove physics remove physics on child parts **UnT...UbitUmarov2012-03-131-10/+38
* | bug fixUbitUmarov2012-03-131-2/+2
* | let checkheartbeat work ( bad ideia :p ) commited by mistake my local copy w...UbitUmarov2012-03-131-1/+1
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-03-131-2/+2
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| * | Ensure child prims of a phantom prim are marked as phantomMelanie2012-03-131-2/+2
* | | initial suport for ExtraPhysical parts parameters. Reading from llclientView ...UbitUmarov2012-03-134-17/+205
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* | Refactor, move OjectChangeData into it's own file and renameMelanie2012-03-134-149/+37
* | Restore duplication of the SL bug where linking phantom to solid lets theMelanie2012-03-121-3/+2
* | allocate UndoRedoStore only on demandUbitUmarov2012-03-121-10/+17
* | Physical phantoms testable with chOde. Volume detection was changed and also...UbitUmarov2012-03-111-138/+145
* | bug fix (??) in sog copy()UbitUmarov2012-03-111-10/+19
* | cleanup + commentsUbitUmarov2012-03-111-167/+52
* | coments change..UbitUmarov2012-03-111-3/+3
* | minor changes on updates control on doChangeObject(..)UbitUmarov2012-03-111-10/+48
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-03-111-1/+1
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| * \ Merge branch 'master' into careminsterMelanie2012-03-091-1/+1
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| | * More on HG inventory transfers. Move the FireAndForget higher up.Diva Canto2012-03-091-1/+1
* | | Changed undo redo internals. moved exec code to UndoState.cs from sop that n...UbitUmarov2012-03-112-136/+195
* | | BIG MESS. changed Iclient interface so only one event is used to inform scene...UbitUmarov2012-03-105-126/+394
* | | on linking update linked parts physical flags acording to new parent ones ( ...UbitUmarov2012-03-091-1/+8
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* | Merge branch 'ubitwork'Melanie2012-03-093-45/+39
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| * | more changes on undo/redo group scaling seems to work betterUbitUmarov2012-03-091-12/+6
| * | more changes in undo/redo. Basicly moved control to llclientview.cs. later w...UbitUmarov2012-03-092-33/+33
* | | Merge branch 'master' into careminsterMelanie2012-03-092-55/+30
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| * | Simplify minimap coarse location code by just reference SP.AbsolutePositionJustin Clark-Casey (justincc)2012-03-091-5/+1
| * | Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)2012-03-091-2/+2
| * | Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)2012-03-092-32/+18
| * | refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)2012-03-091-15/+8
| * | Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)2012-03-091-5/+5
| * | Hold a ref to the prim we're sat on rather than querying scene each timeMelanie2012-03-081-27/+29