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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
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Cause prims to be saved if extra physics parameters are changed
Melanie
2012-03-20
1
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+5
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Merge branch 'master' into careminster
Melanie
2012-03-20
3
-18
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+12
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Remove pointless ThreadAbortException catching in a test that isn't run anyway.
Justin Clark-Casey (justincc)
2012-03-20
1
-11
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+5
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Remove some pointless catching/throwing in the scene loop.
Justin Clark-Casey (justincc)
2012-03-20
1
-7
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+0
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Add some doc about the EventManager.OnLoginsEnabled event.
Justin Clark-Casey (justincc)
2012-03-19
1
-0
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+7
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Merge branch 'ubitwork'
Melanie
2012-03-19
2
-0
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+158
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some more work on costs
UbitUmarov
2012-03-16
2
-0
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+158
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Merge branch 'master' into careminster
Melanie
2012-03-18
7
-118
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+79
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Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ...
Diva Canto
2012-03-17
2
-55
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+0
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Region access control! Region operators can now specify things like DisallowF...
Diva Canto
2012-03-17
1
-2
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+2
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Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
2012-03-16
2
-18
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+53
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Aggregate script execution times by linksets rather than individual prims.
Justin Clark-Casey (justincc)
2012-03-16
1
-1
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+4
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Replace script-lines-per-second with the script execution time scaled by its ...
Justin Clark-Casey (justincc)
2012-03-16
3
-39
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+10
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Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
2012-03-15
1
-0
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+10
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Merge branch 'ubitwork'
Melanie
2012-03-15
5
-19
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+84
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added ObjectPhysicsProperties http event message to send viewer that data. F...
UbitUmarov
2012-03-15
3
-1
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+4
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bug fixs, added a default physics shape estimator based on being a mesh or no...
UbitUmarov
2012-03-14
3
-18
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+80
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Merge branch 'master' into careminster
Melanie
2012-03-15
1
-10
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+1
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Fix a problem where multiple near simultaneous calls to llDie() from multiple...
Justin Clark-Casey (justincc)
2012-03-15
1
-10
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+1
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missed commit of extraphysics parameters serialization..
UbitUmarov
2012-03-13
1
-6
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+46
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let PhysicsShapeType none remove physics remove physics on child parts **UnT...
UbitUmarov
2012-03-13
1
-10
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+38
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bug fix
UbitUmarov
2012-03-13
1
-2
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+2
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let checkheartbeat work ( bad ideia :p ) commited by mistake my local copy w...
UbitUmarov
2012-03-13
1
-1
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+1
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-13
1
-2
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+2
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Ensure child prims of a phantom prim are marked as phantom
Melanie
2012-03-13
1
-2
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+2
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initial suport for ExtraPhysical parts parameters. Reading from llclientView ...
UbitUmarov
2012-03-13
4
-17
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+205
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Refactor, move OjectChangeData into it's own file and rename
Melanie
2012-03-13
4
-149
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+37
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Restore duplication of the SL bug where linking phantom to solid lets the
Melanie
2012-03-12
1
-3
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+2
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allocate UndoRedoStore only on demand
UbitUmarov
2012-03-12
1
-10
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+17
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Physical phantoms testable with chOde. Volume detection was changed and also...
UbitUmarov
2012-03-11
1
-138
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+145
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bug fix (??) in sog copy()
UbitUmarov
2012-03-11
1
-10
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+19
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cleanup + comments
UbitUmarov
2012-03-11
1
-167
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+52
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coments change..
UbitUmarov
2012-03-11
1
-3
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+3
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minor changes on updates control on doChangeObject(..)
UbitUmarov
2012-03-11
1
-10
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+48
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-11
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-03-09
1
-1
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+1
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More on HG inventory transfers. Move the FireAndForget higher up.
Diva Canto
2012-03-09
1
-1
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+1
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Changed undo redo internals. moved exec code to UndoState.cs from sop that n...
UbitUmarov
2012-03-11
2
-136
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+195
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BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
2012-03-10
5
-126
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+394
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on linking update linked parts physical flags acording to new parent ones ( ...
UbitUmarov
2012-03-09
1
-1
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+8
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Merge branch 'ubitwork'
Melanie
2012-03-09
3
-45
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+39
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more changes on undo/redo group scaling seems to work better
UbitUmarov
2012-03-09
1
-12
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+6
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more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
2012-03-09
2
-33
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+33
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Merge branch 'master' into careminster
Melanie
2012-03-09
2
-55
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+30
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Simplify minimap coarse location code by just reference SP.AbsolutePosition
Justin Clark-Casey (justincc)
2012-03-09
1
-5
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+1
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Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
2012-03-09
1
-2
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+2
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Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
2012-03-09
2
-32
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+18
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refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
2012-03-09
1
-15
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+8
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Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
2012-03-09
1
-5
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+5
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Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
2012-03-08
1
-27
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+29
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