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My fork of OpenSim for IG and MG, called SledjChisl.
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added a EnUsCulture whatever that is..
UbitUmarov
2012-02-18
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a bit less human readable xml
UbitUmarov
2012-02-18
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added some ToXml2 to SOGVehicle ( unused untested )
UbitUmarov
2012-02-18
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changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
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vehicle parameters do cross (i hope) on regions in same instance ( others ne...
UbitUmarov
2012-02-18
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let SOG know about vehicles. Still needs serialization and applyphyscis on d...
UbitUmarov
2012-02-18
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don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
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try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-15
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scenepresence change! in standup() give avatar a physical actor after decidin...
UbitUmarov
2012-02-11
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-10
6
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initial introdution of physics actor building control.
UbitUmarov
2012-02-08
3
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first change in SOP. in AddPrimShape(..) give physics the world rotation and ...
UbitUmarov
2012-02-08
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-19
8
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Merge branch 'master' into careminster
Melanie
2012-02-19
1
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Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator....
PixelTomsen
2012-02-19
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Merge branch 'master' into careminster
Melanie
2012-02-18
6
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Route logins according to Estate, Telehub and TeleportFlags
BlueWall
2012-02-18
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Propagate our teleport flags on logins
BlueWall
2012-02-18
1
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+4
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Fix a bug where changing shape parameters of a child prim in a linkset would ...
Justin Clark-Casey (justincc)
2012-02-18
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-02-17
8
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Add new and updated script events
Robert Adams
2012-02-17
2
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Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2012-02-17
1
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Fix missing telehub handling on login
BlueWall
2012-02-17
1
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+21
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Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
2012-02-16
2
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If shape properties fail SOP parsing (e.g. due to commas instead of decimal p...
Justin Clark-Casey (justincc)
2012-02-16
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Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A...
Dan Lake
2012-02-17
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Merge branch 'master' into careminster
Melanie
2012-02-16
3
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+47
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-15
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In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
3
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+47
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don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
1
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+8
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try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
2
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+9
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-02-15
3
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+183
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Implement region crossing of sitting avatars. Edit mode and llSetPos work
Melanie
2012-02-14
3
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+181
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Prevent object loss and positioning outside the region with failed object sim
Melanie
2012-02-14
1
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+4
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Merge branch 'master' into careminster
Melanie
2012-02-15
4
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+17
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Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
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Add some more data to the new user connection logging for debug purposes.
Justin Clark-Casey (justincc)
2012-02-14
1
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+3
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-13
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Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
2012-02-11
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On object deserialization, go back to logging errors at DEBUG level rather th...
Justin Clark-Casey (justincc)
2012-02-13
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Merge branch 'master' into careminster
Melanie
2012-02-10
1
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+2
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Fix bug where somebody taking a copy of an object they didn't own that was re...
Justin Clark-Casey (justincc)
2012-02-10
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Merge branch 'master' into careminster
Melanie
2012-02-10
3
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+12
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When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
2
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+11
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If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
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Merge branch 'master' into careminster
Melanie
2012-02-09
4
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+54
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
4
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+54
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Merge branch 'master' into careminster
Melanie
2012-02-07
1
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+2
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
1
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