index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2012-03-28
2
-4
/
+26
|
\
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-27
1
-0
/
+15
|
|
\
|
|
*
Add "friends show cache <first-name> <last-name>" command for debugging purpo...
Justin Clark-Casey (justincc)
2012-03-28
1
-0
/
+15
|
*
|
HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...
Diva Canto
2012-03-27
1
-4
/
+11
|
|
/
*
|
Merge branch 'master' into careminster
Melanie
2012-03-28
1
-2
/
+10
|
\
\
|
|
/
|
*
minor: Add some documentation to OnNewClient and OnClientClosed events
Justin Clark-Casey (justincc)
2012-03-28
1
-2
/
+10
*
|
Merge branch 'master' into careminster
Melanie
2012-03-27
2
-1
/
+3
|
\
\
|
|
/
|
*
Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
2012-03-27
1
-0
/
+2
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-03-27
24
-593
/
+818
|
|
\
|
*
|
When loading objects from DB, first add to scene, then call TriggerOnSceneObj...
Dan Lake
2012-03-27
1
-1
/
+1
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-27
1
-0
/
+8
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
HG: beginning of a more restrictive inventory access procedure (optional). Ex...
Diva Canto
2012-03-27
1
-0
/
+8
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-26
1
-0
/
+2
|
\
\
\
|
|
/
/
|
*
|
Add some more overloads to allow registering overloaded methods and lists
Melanie
2012-03-26
1
-0
/
+2
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-26
1
-1
/
+1
|
\
\
\
|
|
/
/
|
*
|
Add a hust UUID to the script invocations
Melanie
2012-03-26
1
-1
/
+1
|
*
|
Fix the omission on the interface declaration
Melanie
2012-03-26
1
-1
/
+1
|
*
|
Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
/
+2
|
*
|
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-4
/
+3
*
|
|
Fix the omission on the interface declaration
Melanie
2012-03-26
1
-1
/
+1
*
|
|
Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
/
+2
*
|
|
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-4
/
+3
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-25
1
-1
/
+2
|
\
\
\
|
|
/
/
|
*
|
Simplify the module invocation registration. The types and method name
Melanie
2012-03-25
1
-1
/
+2
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-23
1
-0
/
+16
|
\
\
\
|
|
/
/
|
*
|
Comment out log message about sending periodic appearance updates.
Justin Clark-Casey (justincc)
2012-03-23
1
-2
/
+2
|
*
|
Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start...
Justin Clark-Casey (justincc)
2012-03-23
1
-0
/
+17
*
|
|
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-23
1
-14
/
+29
|
\
\
\
|
*
|
|
Make anims way more snappy. Decouple SP animation handling from physics frame
Melanie
2012-03-23
1
-14
/
+29
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-03-23
1
-14
/
+77
|
\
\
\
\
|
|
|
/
/
|
|
/
|
|
|
*
|
|
Add a scene maintenance thread in parallel to the heartbeat thread. The main...
Justin Clark-Casey (justincc)
2012-03-23
1
-14
/
+77
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-03-23
2
-56
/
+70
|
\
\
\
\
|
|
/
/
/
|
|
/
/
|
|
/
/
|
/
|
|
|
*
|
Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...
Justin Clark-Casey (justincc)
2012-03-23
1
-17
/
+20
|
*
|
Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...
Justin Clark-Casey (justincc)
2012-03-23
1
-24
/
+25
|
*
|
Fix build break
Justin Clark-Casey (justincc)
2012-03-23
1
-1
/
+1
|
*
|
Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e
Justin Clark-Casey (justincc)
2012-03-23
2
-3
/
+3
|
*
|
Comment out unused scene loop restart code.
Justin Clark-Casey (justincc)
2012-03-23
1
-19
/
+22
|
*
|
Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...
Justin Clark-Casey (justincc)
2012-03-23
1
-2
/
+2
|
*
|
Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
Justin Clark-Casey (justincc)
2012-03-23
1
-0
/
+6
|
*
|
refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...
Justin Clark-Casey (justincc)
2012-03-22
1
-11
/
+8
*
|
|
Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminster
Melanie
2012-03-22
4
-11
/
+22
|
\
\
\
|
|
/
/
|
*
|
Fix llGiveInventory() so that it checks the destination part for AllowInvento...
Justin Clark-Casey (justincc)
2012-03-22
1
-5
/
+5
|
*
|
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
3
-6
/
+17
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-22
6
-102
/
+190
|
\
\
\
|
|
/
/
|
*
|
Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF...
Melanie
2012-03-22
1
-17
/
+0
|
*
|
Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu...
Diva Canto
2012-03-22
1
-0
/
+17
|
*
|
refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity...
Justin Clark-Casey (justincc)
2012-03-22
3
-6
/
+6
|
*
|
Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2012-03-21
3
-24
/
+79
|
*
|
If "debug scene updates true" then print out to log when a garbage collection...
Justin Clark-Casey (justincc)
2012-03-21
1
-0
/
+3
|
*
|
Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...
Justin Clark-Casey (justincc)
2012-03-21
1
-10
/
+32
[next]