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* Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-03-0910-289/+267
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| * Merge branch 'master' into careminsterMelanie2012-03-092-55/+30
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| | * Simplify minimap coarse location code by just reference SP.AbsolutePositionJustin Clark-Casey (justincc)2012-03-091-5/+1
| | * Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)2012-03-091-2/+2
| | * Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)2012-03-092-32/+18
| | * refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)2012-03-091-15/+8
| | * Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)2012-03-091-5/+5
| | * Hold a ref to the prim we're sat on rather than querying scene each timeMelanie2012-03-081-27/+29
| * | Merge branch 'master' into careminsterMelanie2012-03-082-8/+65
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| | * Display help commander topics in capitalized form - the commands themselves a...Justin Clark-Casey (justincc)2012-03-081-1/+1
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-03-081-4/+1
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| | * | Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2012-03-082-8/+65
| * | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-084-180/+96
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| * \ \ \ Merge branch 'master' into careminsterMelanie2012-03-071-2/+0
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| | * | | Always zero the PhysActor on dupes to prevent side effects on the orignal primMelanie2012-03-071-4/+1
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| * | | Fix merge issueMelanie2012-03-071-76/+79
| * | | Merge branch 'master' into careminsterMelanie2012-03-074-30/+55
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| | * | Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)2012-03-071-28/+21
| | * | Add documentation to make more explicit the difference between OnRezScript an...Justin Clark-Casey (justincc)2012-03-071-5/+20
| | * | Add sensor, dataserver requests, timer and listener counts to "xengine status...Justin Clark-Casey (justincc)2012-03-061-0/+5
| | * | Remove unnecessary explicit ElapsedEventHandler in SimReporterJustin Clark-Casey (justincc)2012-03-061-1/+1
| | * | Explictly close down the StatsReporter so that we can shutdown its timerJustin Clark-Casey (justincc)2012-03-062-0/+8
| * | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-072-15/+72
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| * \ \ \ Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-061-3/+10
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| * \ \ \ \ Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-047-42/+592
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| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-03-033-98/+28
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| | * | | | | Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...Justin Clark-Casey (justincc)2012-03-021-3/+1
| | * | | | | Allow a script to receive events if its root prim is in an area where it's al...Justin Clark-Casey (justincc)2012-03-021-4/+1
| | * | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-03-021-2/+1
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| | | * | | | | minor: remove mono compiler warningJustin Clark-Casey (justincc)2012-03-021-2/+1
| | * | | | | | ScenePresence line endings and fix AllowMovement default to true.Dan Lake2012-03-021-30/+30
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| | * | | | | In ScenePresence, removed several private variables used to store public para...Dan Lake2012-03-011-108/+44
| * | | | | | Merge branch 'master' into careminsterMelanie2012-02-242-22/+12
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| | * | | | | Take watchdog alarm calling back outside the m_threads lock.Justin Clark-Casey (justincc)2012-02-241-2/+2
| | * | | | | Get rid of some of the identical exception catching in Scene.Update().Justin Clark-Casey (justincc)2012-02-241-17/+1
| | * | | | | Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-241-3/+9
| | * | | | | Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)2012-02-232-10/+20
* | | | | | | more changes on undo/redo group scaling seems to work betterUbitUmarov2012-03-091-12/+6
* | | | | | | more changes in undo/redo. Basicly moved control to llclientview.cs. later w...UbitUmarov2012-03-092-33/+33
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* | | | | | Hold a ref to the prim we're sat on rather than querying scene each timeMelanie2012-03-081-27/+30
* | | | | | changes on undo/redo (untested/incomplete). Think we may consider moving thi...UbitUmarov2012-03-073-153/+66
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* | | | | Null PhysActor on SOP.Copy() to prevent clobbering the original oneMelanie2012-03-061-4/+3
* | | | | Removed some whitespace errors - don't be naughty, don't use hard tabs!Melanie2012-03-061-11/+0
* | | | | make copied parts have diferent LocalIds than original. More building control...UbitUmarov2012-03-062-5/+74
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* | | | A stab at making llEjectFromLand work in all casesMelanie2012-03-051-3/+10
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* | | Zero velocity when drag-copyingMelanie2012-03-041-0/+2
* | | Fix vehicles going physical stopping llTargetOmega parts (boat radar)Melanie2012-02-271-3/+5
* | | Make llSetKeyframedMotion prims waut at the borders of down sims and try againMelanie2012-02-261-0/+12
* | | Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie2012-02-265-25/+38
* | | Implement proper selection behaviorMelanie2012-02-263-2/+37