| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | | Add TargetVelocity to PhysicsActor interface to support distributed physics. ... | Dan Lake | 2012-10-31 | 1 | -1/+1 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-31 | 2 | -14/+48 |
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| * | | | Make "show object part" command correctly display script status. | Justin Clark-Casey (justincc) | 2012-10-31 | 2 | -17/+48 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-31 | 3 | -6/+24 |
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| * | | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-10-30 | 1 | -5/+9 |
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| | * | | | Only create a new list to check if objects have reached targets if there actu... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -5/+9 |
| * | | | | Store and send the current movement animation state to a new sim on crossing | Melanie | 2012-10-30 | 2 | -0/+17 |
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* | | | | Merge branch 'avination' into careminster | Melanie | 2012-10-30 | 1 | -1/+1 |
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| * | | | Set the script state to new rez when a scriptis saved, rather than region start. | Melanie | 2012-10-28 | 1 | -1/+1 |
* | | | | Put back the collision sound shim into SOP | Melanie | 2012-10-30 | 1 | -0/+29 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-30 | 4 | -158/+95 |
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| * | | | documenting some params on ISoundModule methods | SignpostMarv | 2012-10-29 | 1 | -7/+16 |
| * | | | Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L... | SignpostMarv | 2012-10-29 | 1 | -0/+3 |
| * | | | shuffling code around so that the interface for ISoundModule.SendSound() spec... | SignpostMarv | 2012-10-29 | 2 | -2/+2 |
| * | | | moving SendSound from SceneObjectPart to ISoundModule | SignpostMarv | 2012-10-29 | 2 | -79/+24 |
| * | | | fixing a bug in SceneObjectPart.SendSound where sounds would always come from... | SignpostMarv | 2012-10-29 | 1 | -9/+8 |
| * | | | Factoring out a superfluous local variable & repeated assignment in SceneObje... | SignpostMarv | 2012-10-29 | 1 | -10/+8 |
| * | | | deduplicating code into a single LoopSound method | SignpostMarv | 2012-10-29 | 1 | -4/+5 |
| * | | | removing superfluous lines from SceneObjectPart.SendSound | SignpostMarv | 2012-10-29 | 1 | -8/+0 |
| * | | | adjusting parameter order of PreloadSound to be more logical | SignpostMarv | 2012-10-29 | 1 | -2/+2 |
| * | | | transposing LoopSoundMaster to Sound Module | SignpostMarv | 2012-10-29 | 1 | -0/+11 |
| * | | | transposing preload sound onto sound module | SignpostMarv | 2012-10-29 | 2 | -31/+10 |
| * | | | transposing stop sound into sound module | SignpostMarv | 2012-10-29 | 1 | -0/+6 |
| * | | | documenting ISoundModule methods & fields | SignpostMarv | 2012-10-29 | 1 | -0/+28 |
| * | | | formatting ISoundModule prior to documentation | SignpostMarv | 2012-10-29 | 1 | -2/+4 |
| * | | | formatting changes to SceneObjectPart.SendSound; consistent indentation | SignpostMarv | 2012-10-29 | 1 | -34/+34 |
| * | | | SceneObjectPart.SendSound can exit early if a sound module was not found. | SignpostMarv | 2012-10-29 | 1 | -4/+4 |
| * | | | Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send... | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
| * | | | Replacing double-if block in SceneObjectPart.SendSound with Util.Clip | SignpostMarv | 2012-10-29 | 1 | -4/+1 |
| * | | | stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
| * | | | making the max distance for sounds to be heard from their origin a configurab... | SignpostMarv | 2012-10-29 | 1 | -0/+2 |
| * | | | Fix memory leak where removing an NPC did not remove its circuits. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+3 |
| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+5 |
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| * | | | | Add "force gc" region console command which manually invokes garbage collection. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -1/+2 |
* | | | | | Merge branch 'avination' into careminster | Melanie | 2012-10-28 | 1 | -3/+17 |
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| * | | | | Add a property to determine if a link set is stored in the database. Also, fix | Melanie | 2012-10-28 | 1 | -0/+13 |
| * | | | | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -1/+4 |
| * | | | | Merge branch 'ubitwork' into avination | Melanie | 2012-10-19 | 1 | -3/+4 |
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| | * | | | extend coment to include all unused SOG CheckSculptAndLoad() | UbitUmarov | 2012-10-18 | 1 | -3/+4 |
* | | | | | Merge branch 'master' into careminster | Melanie | 2012-10-28 | 1 | -1/+4 |
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| * | | | | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -2/+5 |
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* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-26 | 2 | -4/+6 |
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| * | | | Separate LSL's notion of the default anim from the actually playing anims. | Melanie | 2012-10-26 | 1 | -2/+4 |
| * | | | Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ... | Melanie | 2012-10-26 | 1 | -1/+1 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-26 | 7 | -30/+132 |
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| * | | | refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi... | SignpostMarv | 2012-10-26 | 1 | -2/+1 |
| * | | | adding ability for listeners to be filtered by regular expressions and a gene... | SignpostMarv | 2012-10-26 | 1 | -0/+25 |
| * | | | Formatting and casing correction in WorldCommModule, trailing new line in OSS... | SignpostMarv | 2012-10-26 | 1 | -1/+1 |
| * | | | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin... | Justin Clark-Casey (justincc) | 2012-10-26 | 1 | -11/+13 |
| * | | | minor: if a scene is already shutting down on Scene.Close(), warn and exit in... | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -0/+6 |