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* Merge branch 'master' into careminster-presence-refactorMelanie2010-09-253-3/+10
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| * Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)2010-09-252-3/+3
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-251-10/+0
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| * | If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)2010-09-241-0/+7
* | | if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie2010-09-241-1/+8
* | | Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/va...Melanie2010-09-211-1/+1
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| * | | Refactor script create permission into the perms moduleMelanie2010-09-211-10/+0
| * | | Fix a merge artefact that broke script state persistence in XAttachmentsMelanie2010-09-191-1/+1
* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-213-12/+41
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-09-212-2/+41
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| | * If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...Justin Clark-Casey (justincc)2010-09-212-2/+41
| * | Refactor script create permission into the perms moduleMelanie2010-09-211-10/+0
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* | Remove the now unused partslockroot2010-09-171-1/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-1712-1027/+653
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| * Fixed a regression in SOG.Copy()John Hurliman2010-09-161-1/+1
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-163-1/+38
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| | * Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}Justin Clark-Casey (justincc)2010-09-171-22/+21
| | * Removing debugroot2010-09-161-1/+0
| | * JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root2010-09-164-1/+40
| * | Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-1612-943/+682
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* | Removing debugroot2010-09-161-1/+0
* | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root2010-09-164-1/+40
* | Some small bug fixesroot2010-09-162-1/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-163-13/+10
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| * rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...Justin Clark-Casey (justincc)2010-09-153-3/+3
| * Instead of locking SOG.Children when a group is being removed from the scene,...Justin Clark-Casey (justincc)2010-09-151-15/+17
* | Don't fart when deserializing a prim with no ParentGroup set yetmeta72010-09-151-1/+5
* | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...Melanie Thielker2010-09-145-33/+18
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| * | reorder some code to avoid merge issues in the futureMelanie2010-09-141-5/+5
| * | Fix merge issuesMelanie2010-09-142-5/+2
| * | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-145-26/+14
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| | * Comment out SOG storing debug log messageJustin Clark-Casey (justincc)2010-09-141-3/+3
| | * minor: Add comments which explain what's going on wrt avatar movements at var...Justin Clark-Casey (justincc)2010-09-132-0/+6
| | * Remove SceneGraph.DetachObject() which was accidentally left around after bei...Justin Clark-Casey (justincc)2010-09-131-10/+0
| | * Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)2010-09-131-11/+0
| | * minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)2010-09-131-9/+3
* | | Adjust the code for ghost prim removal to new information from KittoMelanie Thielker2010-09-141-3/+7
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* | Fix a small left over buglet and also add checking of the physics actorMelanie Thielker2010-09-141-0/+10
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-1329-804/+702
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| * MergedJohn Hurliman2010-09-1221-86/+113
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| | * Formatting cleanup.Jeff Ames2010-09-1221-88/+88
| | * Add copyright headers.Jeff Ames2010-09-121-0/+27
| * | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-128-118/+123
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| * Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...John Hurliman2010-09-122-20/+102
| * Shuffling fields and properties around in Scene to make Scene.cs more readableJohn Hurliman2010-09-111-138/+124
| * Changed all string references of "IRegionDataStore" to "ISimulationDataStore"John Hurliman2010-09-111-2/+2
| * Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-116-11/+11
| * Made it impossible to create a user with names containing spaces and prevente...randomhuman2010-09-101-2/+3
| * Second pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-103-58/+35
| * First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-108-346/+221