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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Merge branch 'master' into varregion
Robert Adams
2013-11-15
2
-3
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+3
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
2
-3
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+3
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Merge branch 'master' into varregion
Robert Adams
2013-11-13
2
-2
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+73
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Fix bug where removing a physical linkset would only decrement the Active Obj...
Justin Clark-Casey (justincc)
2013-11-13
2
-2
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+73
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
5
-39
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+51
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varregion: remove uses of region size constant. In particular, update scene
Robert Adams
2013-11-04
2
-9
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+9
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varregion: send the proper terrain patch layer code for large terrain.
Robert Adams
2013-11-03
1
-23
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+21
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varregion: push TerrainData implementation up and down the database storage s...
Robert Adams
2013-11-01
4
-8
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+41
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varregion: fix problem of X/Y dimensions swapped and incorrect terrain
Robert Adams
2013-10-31
2
-28
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+27
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Merge branch 'master' into varregion
Robert Adams
2013-10-28
2
-8
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+4
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After finishing to edit an attachment, let other avatars see the changes. (Th...
Oren Hurvitz
2013-10-17
2
-8
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+4
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Merge branch 'master' into varregion
Robert Adams
2013-10-16
4
-72
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+163
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Fixed rezzing coalesced objects from a prim's inventory
Oren Hurvitz
2013-10-15
3
-72
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+158
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Made terrain uploads thread-safe
Oren Hurvitz
2013-10-15
1
-0
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+5
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varregion: move the compressed heighmap compression factor from
Robert Adams
2013-10-16
2
-19
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+7
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Merge branch 'master' into varregion
Robert Adams
2013-10-07
1
-1
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+1
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
2013-10-04
1
-1
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+1
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varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...
Robert Adams
2013-10-07
5
-148
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+90
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varregion: remove scattered use of Constants.RegionSize by having routines re...
Robert Adams
2013-10-07
1
-2
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+2
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varregion: add new TerrainData and TerrainCompressor routines. TerrainCompres...
Robert Adams
2013-10-07
1
-0
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+958
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varregion: serious rework of TerrainChannel:
Robert Adams
2013-09-28
4
-115
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+219
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Remove time based terrain storage in SQLite so revision number can be used
Robert Adams
2013-09-28
1
-0
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+21
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VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
4
-18
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+18
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minor: Disable logging left active on regression test TestSameSimulatorIsolat...
Justin Clark-Casey (justincc)
2013-09-27
1
-1
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+1
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
4
-12
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+12
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
4
-29
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+17
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minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
2013-09-25
1
-0
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+3
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Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
2013-09-22
2
-0
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+21
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Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
2013-09-20
1
-5
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+33
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Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...
Justin Clark-Casey (justincc)
2013-09-20
1
-3
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+3
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UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...
Oren Hurvitz
2013-09-19
1
-1
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+14
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For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
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+1
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minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
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+1
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minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
2013-09-19
1
-5
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+5
*
Revert "Also check user authorization if looking to upgrade from a child to a...
Justin Clark-Casey (justincc)
2013-09-19
1
-13
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+0
*
Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...
Justin Clark-Casey (justincc)
2013-09-19
2
-1
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+88
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minor: correct method name in comment
Justin Clark-Casey (justincc)
2013-09-18
1
-1
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+1
*
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2013-09-18
2
-6
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+7
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minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2013-09-18
2
-4
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+12
*
Reinsert comments about possible race conditions when sending bulk inventory ...
Justin Clark-Casey (justincc)
2013-09-16
1
-0
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+3
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BulletSim: remove chatty debug message from previous commit.
Robert Adams
2013-09-11
1
-3
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+3
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BulletSim: add position and rotation update for child prim physics update eve...
Robert Adams
2013-09-11
1
-0
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+20
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Change collision logic in SceneObjectPart so land_collision will happen.
Robert Adams
2013-09-09
1
-6
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+3
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Restore group membership check for HG users in QueryAccess.
Diva Canto
2013-09-05
1
-5
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+1
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Also check user authorization if looking to upgrade from a child to a root ag...
Justin Clark-Casey (justincc)
2013-09-04
1
-0
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+13
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For a Hypergrid user, delay estate access checks until NewUserConnection() so...
Justin Clark-Casey (justincc)
2013-09-04
1
-2
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+6
*
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
2013-09-02
2
-7
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+67
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Comment out warning about agent updating without valid session ID for now.
Justin Clark-Casey (justincc)
2013-09-02
1
-4
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+4
*
Potential fix for access control bug on login introduced with SeeIntoRegion c...
Diva Canto
2013-08-24
1
-1
/
+1
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