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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
Formatting cleanup.
Jeff Ames
2010-10-04
3
-4
/
+4
*
I really have to say it again and again: e.Message is NOT enough data for
Melanie
2010-10-03
1
-2
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+1
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Initial port of the Warp3D map tile renderer
Melanie
2010-10-03
1
-2
/
+2
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Reapplying the parts of the prior revert that were not derived from the
Melanie
2010-10-02
1
-2
/
+2
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Revert "Forward-port 0.6 fix"
Melanie
2010-10-02
1
-2
/
+2
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Forward-port 0.6 fix
Melanie
2010-09-30
1
-2
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+2
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Fix an inventory fetch issue
Melanie
2010-09-30
1
-0
/
+3
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Prevent setting arbitrary groups on your objects.
Melanie
2010-09-27
1
-0
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+3
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Fix build break
Melanie
2010-09-27
1
-37
/
+38
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if you can't edit a prim's inventory, you don't need to see the asset ids.
Melanie
2010-09-27
1
-3
/
+11
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Restrict inventory items added in a transaction to folder belonging
Melanie
2010-09-27
1
-0
/
+6
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Add UUID to physics prim name parameter so that diagnostic messages can be ma...
Justin Clark-Casey (justincc)
2010-09-25
2
-3
/
+3
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-25
1
-10
/
+0
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-09-21
2
-2
/
+41
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Refactor script create permission into the perms module
Melanie
2010-09-21
1
-10
/
+0
*
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If the uuid gatherer fails to find the asset containing gesture metadata, the...
Justin Clark-Casey (justincc)
2010-09-24
1
-0
/
+7
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If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...
Justin Clark-Casey (justincc)
2010-09-21
2
-2
/
+41
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/
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Fixed a regression in SOG.Copy()
John Hurliman
2010-09-16
1
-1
/
+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2010-09-16
3
-1
/
+38
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Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
Justin Clark-Casey (justincc)
2010-09-17
1
-22
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+21
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*
Removing debug
root
2010-09-16
1
-1
/
+0
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JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
2010-09-16
4
-1
/
+40
*
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
12
-943
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+682
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rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...
Justin Clark-Casey (justincc)
2010-09-15
3
-3
/
+3
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Instead of locking SOG.Children when a group is being removed from the scene,...
Justin Clark-Casey (justincc)
2010-09-15
1
-15
/
+17
*
Comment out SOG storing debug log message
Justin Clark-Casey (justincc)
2010-09-14
1
-3
/
+3
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minor: Add comments which explain what's going on wrt avatar movements at var...
Justin Clark-Casey (justincc)
2010-09-13
2
-0
/
+6
*
Remove SceneGraph.DetachObject() which was accidentally left around after bei...
Justin Clark-Casey (justincc)
2010-09-13
1
-10
/
+0
*
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
Justin Clark-Casey (justincc)
2010-09-13
1
-11
/
+0
*
minor: Clean up log messages generated when an item is attached
Justin Clark-Casey (justincc)
2010-09-13
1
-9
/
+3
*
Merged
John Hurliman
2010-09-12
21
-86
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+113
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Formatting cleanup.
Jeff Ames
2010-09-12
21
-88
/
+88
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*
Add copyright headers.
Jeff Ames
2010-09-12
1
-0
/
+27
*
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* Added ISimulationDataService and IEstateDataService
John Hurliman
2010-09-12
8
-118
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+123
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Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...
John Hurliman
2010-09-12
2
-20
/
+102
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Shuffling fields and properties around in Scene to make Scene.cs more readable
John Hurliman
2010-09-11
1
-138
/
+124
*
Changed all string references of "IRegionDataStore" to "ISimulationDataStore"
John Hurliman
2010-09-11
1
-2
/
+2
*
Fixed the naming mess around data connectors for simulation data
John Hurliman
2010-09-11
6
-11
/
+11
*
Made it impossible to create a user with names containing spaces and prevente...
randomhuman
2010-09-10
1
-2
/
+3
*
Second pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
3
-58
/
+35
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
8
-346
/
+221
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-08
3
-3
/
+10
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* Cache null account responses in the SimianUserAccountServiceConnector to av...
John Hurliman
2010-09-07
1
-1
/
+3
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Make sure unlinked child prims get persisted
Melanie
2010-09-07
1
-0
/
+5
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-09-07
1
-2
/
+2
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*
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Fix deletion persistence when freshly delinked prims are removed
Justin Clark-Casey (justincc)
2010-09-07
6
-42
/
+58
*
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If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
2010-09-07
2
-2
/
+11
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minor: comment out some excessive test logging
Justin Clark-Casey (justincc)
2010-09-07
1
-1
/
+1
*
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Fix deletion persistence when freshly delinked prims are removed
Justin Clark-Casey (justincc)
2010-09-07
6
-42
/
+58
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/
*
Add test that checks correct persistence when an unlink is quickly followed b...
Justin Clark-Casey (justincc)
2010-09-06
1
-9
/
+40
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