| Commit message (Expand) | Author | Age | Files | Lines |
* | Update teleport routing to match Avination | Melanie | 2012-01-08 | 1 | -16/+58 |
* | Fix teleport routing | BlueWall | 2012-01-08 | 1 | -0/+17 |
* | Add method doc to SPA.Falling and use automatic private get property | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -13/+14 |
* | Fix bug where tapping home to stop falling would stop any avatar movement oth... | Justin Clark-Casey (justincc) | 2012-01-07 | 2 | -9/+10 |
* | Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ... | Melanie | 2012-01-06 | 1 | -3/+10 |
* | If dragging a script that is no copy from prim inventory into agent | Melanie | 2012-01-06 | 1 | -16/+39 |
* | Improve "j2k decode" command to tell us how many layers and components were d... | Justin Clark-Casey (justincc) | 2012-01-05 | 1 | -0/+10 |
* | Add a "j2k decode" region console command that allows a manual request for a ... | Justin Clark-Casey (justincc) | 2012-01-05 | 1 | -1/+8 |
* | Improve "app rebake" command to return a better message if no uploaded textur... | Justin Clark-Casey (justincc) | 2012-01-05 | 1 | -1/+4 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-01-05 | 5 | -5/+52 |
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| * | Separate out rebake request code from cache validation code AvatarFactoryModule. | Justin Clark-Casey (justincc) | 2012-01-04 | 1 | -0/+22 |
| * | Added EventManager.OnRegionStarted which is triggered when Heartbeat is started. | Dan Lake | 2012-01-04 | 2 | -0/+25 |
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-01-03 | 6 | -177/+214 |
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| | * | commented out "Prevented flyoff" log message for now as this becomes problema... | Justin Clark-Casey (justincc) | 2012-01-03 | 1 | -1/+1 |
| * | | Access to these static methods to serialize objects are useful outside of ser... | Dan Lake | 2012-01-03 | 1 | -4/+4 |
* | | | Small fix to GetWorldPosition to get closer to Avination sit behavior | Melanie | 2012-01-05 | 1 | -10/+4 |
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* | | Profile Updates | BlueWall | 2012-01-03 | 1 | -0/+3 |
* | | Bug fix in map tiles in standalone: the map has been blank since commit 01ae9... | Diva Canto | 2011-12-30 | 1 | -13/+20 |
* | | Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region... | Diva Canto | 2011-12-29 | 1 | -0/+2 |
* | | fix the UsesPhysics flag to reference the physics flag rather than the tempon... | Mic Bowman | 2011-12-22 | 1 | -1/+1 |
* | | rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte... | Justin Clark-Casey (justincc) | 2011-12-22 | 2 | -3/+3 |
* | | Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() | Justin Clark-Casey (justincc) | 2011-12-22 | 2 | -4/+2 |
* | | Make it possible to force all prims to be phantom via the collidable_prim boo... | Justin Clark-Casey (justincc) | 2011-12-22 | 2 | -1/+13 |
* | | And a typo fix | Melanie | 2011-12-22 | 1 | -1/+1 |
* | | Add a few comments, correct a merge artefact | Melanie | 2011-12-22 | 1 | -1/+6 |
* | | Harmonizing SP with Avination | Melanie | 2011-12-22 | 1 | -41/+55 |
* | | Fixing a bug introduced yesterday. This put the precondition test inside Chec... | Diva Canto | 2011-12-22 | 1 | -105/+109 |
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-12-21 | 1 | -4/+1 |
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| * | Though the viewer warns about receiving this, not sending appears to break ba... | Justin Clark-Casey (justincc) | 2011-12-20 | 1 | -4/+1 |
* | | Moved an external test into the method that uses those preconditions. | Diva Canto | 2011-12-21 | 1 | -19/+11 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-12-20 | 8 | -194/+163 |
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| * | Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a... | Justin Clark-Casey (justincc) | 2011-12-19 | 2 | -6/+44 |
| * | Stop sending the viewer its own AvatarAppearance packet. | Justin Clark-Casey (justincc) | 2011-12-19 | 1 | -1/+4 |
| * | Migrate detailed "appearance show" report generation up to AvatarFactoryModul... | Justin Clark-Casey (justincc) | 2011-12-19 | 2 | -2/+11 |
| * | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 2011-12-17 | 4 | -17/+8 |
| * | refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim... | Justin Clark-Casey (justincc) | 2011-12-17 | 2 | -142/+81 |
| * | Stop generating client flags when we send out full object updates. | Justin Clark-Casey (justincc) | 2011-12-16 | 3 | -27/+10 |
| * | Don't pass on ChaneWaterHeight event from EventManager is new water height is... | Justin Clark-Casey (justincc) | 2011-12-16 | 1 | -0/+6 |
* | | Changed the async approach on close child agents. This may improve crossings ... | Diva Canto | 2011-12-16 | 2 | -7/+7 |
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* | No functional changes. Changed the prefix of that log message [CONNECTION BEG... | Diva Canto | 2011-12-16 | 2 | -15/+15 |
* | Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe... | Justin Clark-Casey (justincc) | 2011-12-15 | 1 | -6/+2 |
* | Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter | Justin Clark-Casey (justincc) | 2011-12-15 | 1 | -27/+32 |
* | Just adding a comment to SendFullUpdatToClient | Dan Lake | 2011-12-13 | 1 | -0/+2 |
* | Reorder clearing of upate schedule on SOP to before sending updates. Fix pote... | Dan Lake | 2011-12-13 | 1 | -11/+3 |
* | Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... | Dan Lake | 2011-12-12 | 4 | -46/+55 |
* | Do some clean up Scene.cs log messages. | Justin Clark-Casey (justincc) | 2011-12-09 | 1 | -24/+38 |
* | Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ... | Justin Clark-Casey (justincc) | 2011-12-09 | 3 | -29/+2 |
* | remove some unused fields in ScenePresence | Justin Clark-Casey (justincc) | 2011-12-09 | 1 | -4/+0 |
* | Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i... | Justin Clark-Casey (justincc) | 2011-12-09 | 1 | -4/+6 |
* | Remove unnecessary AgentCircuitData null check from Scene.AddNewClient(). | Justin Clark-Casey (justincc) | 2011-12-08 | 2 | -12/+5 |