| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove SceneGraph.DetachObject() which was accidentally left around after bei... | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -10/+0 |
* | Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -11/+0 |
* | minor: Clean up log messages generated when an item is attached | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -9/+3 |
* | Merged | John Hurliman | 2010-09-12 | 21 | -86/+113 |
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| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 21 | -88/+88 |
| * | Add copyright headers. | Jeff Ames | 2010-09-12 | 1 | -0/+27 |
* | | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 8 | -118/+123 |
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* | Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService... | John Hurliman | 2010-09-12 | 2 | -20/+102 |
* | Shuffling fields and properties around in Scene to make Scene.cs more readable | John Hurliman | 2010-09-11 | 1 | -138/+124 |
* | Changed all string references of "IRegionDataStore" to "ISimulationDataStore" | John Hurliman | 2010-09-11 | 1 | -2/+2 |
* | Fixed the naming mess around data connectors for simulation data | John Hurliman | 2010-09-11 | 6 | -11/+11 |
* | Made it impossible to create a user with names containing spaces and prevente... | randomhuman | 2010-09-10 | 1 | -2/+3 |
* | Second pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 3 | -58/+35 |
* | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 8 | -346/+221 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-09-08 | 3 | -3/+10 |
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| * | * Cache null account responses in the SimianUserAccountServiceConnector to av... | John Hurliman | 2010-09-07 | 1 | -1/+3 |
| * | Make sure unlinked child prims get persisted | Melanie | 2010-09-07 | 1 | -0/+5 |
| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-09-07 | 1 | -2/+2 |
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| * | | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 2010-09-07 | 6 | -42/+58 |
* | | | If a scene object part UUID is changed (only possible when not in a scene), t... | Justin Clark-Casey (justincc) | 2010-09-07 | 2 | -2/+11 |
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* | | minor: comment out some excessive test logging | Justin Clark-Casey (justincc) | 2010-09-07 | 1 | -1/+1 |
* | | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 2010-09-07 | 6 | -42/+58 |
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* | Add test that checks correct persistence when an unlink is quickly followed b... | Justin Clark-Casey (justincc) | 2010-09-06 | 1 | -9/+40 |
* | Make console backup command do a forced backup rather than non-forced | Justin Clark-Casey (justincc) | 2010-09-06 | 2 | -6/+1 |
* | extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ... | Justin Clark-Casey (justincc) | 2010-09-06 | 1 | -2/+3 |
* | Add test to check persistence of newly added pre-linked objects | Justin Clark-Casey (justincc) | 2010-09-06 | 7 | -21/+78 |
* | Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because | Melanie Thielker | 2010-09-06 | 1 | -1/+25 |
* | Add missing IDwellModule interface | Melanie | 2010-09-05 | 1 | -0/+37 |
* | Logout the presence if client IP verification fails. | Diva Canto | 2010-09-04 | 1 | -0/+2 |
* | Move code that allows llGiveInvetory() to move item into appropriate system f... | Justin Clark-Casey (justincc) | 2010-09-04 | 1 | -8/+40 |
* | Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item) | Justin Clark-Casey (justincc) | 2010-09-04 | 1 | -8/+27 |
* | Fix an issue with rezzing scripted objects. | Melanie Thielker | 2010-09-03 | 1 | -2/+2 |
* | Remove commented code and the comment, as the change has proven out | Melanie Thielker | 2010-09-02 | 1 | -3/+0 |
* | Experimentally comment the sending of unbaked avatars | Melanie Thielker | 2010-09-02 | 1 | -1/+3 |
* | refactor: move SOG.AttachToAgent() into AttachmentsModule | Justin Clark-Casey (justincc) | 2010-09-01 | 1 | -71/+0 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-09-01 | 3 | -3/+3 |
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| * | Adjust the "Magic numbers" we use because we can't reference the actual | Melanie Thielker | 2010-08-31 | 3 | -3/+3 |
* | | Add ScenePresence.GetAttachments(uint attachmentPoint) | Justin Clark-Casey (justincc) | 2010-08-31 | 1 | -0/+21 |
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* | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 2010-08-30 | 1 | -1/+2 |
* | Improve liveness by operating on list copies of SOG.Children where appropriate | Justin Clark-Casey (justincc) | 2010-08-28 | 5 | -75/+84 |
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -3/+4 |
* | refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc... | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -47/+0 |
* | refactor: break out attachment position change code in Scene.UpdatePrimPositi... | Justin Clark-Casey (justincc) | 2010-08-26 | 2 | -24/+21 |
* | Remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-26 | 7 | -36/+7 |
* | Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim() | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -2/+16 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-26 | 2 | -27/+38 |
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| * | Make scene object directories more robust and prevent deleted SOP's from | Melanie Thielker | 2010-08-25 | 2 | -18/+29 |
* | | replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is a... | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -1/+1 |
* | | Improve consistency of locking for SOG.m_parts in order to avoid race conditi... | Justin Clark-Casey (justincc) | 2010-08-26 | 6 | -136/+205 |
* | | If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID | Justin Clark-Casey (justincc) | 2010-08-25 | 1 | -1/+10 |