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* More improvements on agent position updates: if the target sims fail, blackli...Diva Canto2012-02-201-5/+2
* Merge branch '0.7.3-post-fixes' of ssh://opensimulator.org/var/git/opensim in...Diva Canto2012-02-192-7/+33
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| * Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator....PixelTomsen2012-02-191-3/+3
| * Use localy defined name, TPFlags, for Constants.TeleportFlagsBlueWall2012-02-191-6/+6
| * Route logins according to Estate, Telehub and TeleportFlagsBlueWall2012-02-191-2/+4
| * Propagate our teleport flags on loginsBlueWall2012-02-191-1/+4
| * Fix missing telehub handling on loginBlueWall2012-02-191-0/+21
* | Amend to last commit. This should have been committed too.Diva Canto2012-02-191-1/+1
* | A few more tweaks on position updates and create child agents. Mono hates con...Diva Canto2012-02-192-7/+15
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* Fix: Object owned by the group does not return to the last owner http://opens...PixelTomsen2012-02-162-2/+2
* If shape properties fail SOP parsing (e.g. due to commas instead of decimal p...Justin Clark-Casey (justincc)2012-02-161-12/+22
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-151-0/+1
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| * Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-141-0/+1
* | In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...Justin Clark-Casey (justincc)2012-02-153-7/+47
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* Add some more data to the new user connection logging for debug purposes.Justin Clark-Casey (justincc)2012-02-141-3/+3
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-132-8/+6
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| * Make ScenePresence.MovementFlag a private only settable value to reduce compl...Justin Clark-Casey (justincc)2012-02-111-7/+4
| * Fix bug where somebody taking a copy of an object they didn't own that was re...Justin Clark-Casey (justincc)2012-02-101-1/+2
* | On object deserialization, go back to logging errors at DEBUG level rather th...Justin Clark-Casey (justincc)2012-02-131-5/+9
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* When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...Justin Clark-Casey (justincc)2012-02-102-0/+11
* If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...Justin Clark-Casey (justincc)2012-02-091-1/+1
* Stop a scene object from attempting to link with itself (which results in an ...Justin Clark-Casey (justincc)2012-02-084-10/+54
* Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)2012-02-071-1/+2
* Add TestAddTaskInventoryItem()Justin Clark-Casey (justincc)2012-02-071-1/+25
* Remove debug logging if physics actor is null in SOP.ApplyPhysics()Justin Clark-Casey (justincc)2012-02-071-5/+1
* Add a regression test to compile and start a script. Remove Path.GetDirector...Justin Clark-Casey (justincc)2012-02-071-8/+4
* Make configuration uniformBlueWall2012-02-051-3/+3
* change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make thenebadon2012-02-041-1/+1
* Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...Justin Clark-Casey (justincc)2012-02-043-22/+21
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-031-8/+7
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| * Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...Dan Lake2012-02-031-4/+7
* | Change SceneObjectSerializer to use common ExternalRepresentationUtils.Execut...Justin Clark-Casey (justincc)2012-02-031-74/+29
* | Commenting out new event until I can fix OpenSim tests. Currently, testing ob...Dan Lake2012-02-021-6/+6
* | OpenSim tests do not always create an EventManager so calls to trigger events...Dan Lake2012-02-021-2/+6
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-022-14/+17
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| * Improve reliability of script state saving by covering various savingMelanie2012-02-022-14/+17
* | ObjectAddedToScene event should be fired when duplicating objectsDan Lake2012-02-022-20/+22
* | Add event RegionHeartbeatEnd for modules interested in coordinating activity ...Dan Lake2012-02-012-10/+36
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-0119-354/+792
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| * Small optimization to last commitMelanie2012-02-011-5/+5
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-011-0/+6
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| | * Implement "show object uuid <uuid>" console command.Justin Clark-Casey (justincc)2012-01-311-0/+6
| * | Fix copy/paste errorsMelanie2012-02-012-3/+3
| * | Straighten out some attachment mess. Don't save attachment states for HGMelanie2012-02-011-1/+11
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| * Move object delete commands into a commands region module, in preparation for...Justin Clark-Casey (justincc)2012-01-311-104/+0
| * Remove scene object null check on SceneGraph.AddSceneObject(). Complain expl...Justin Clark-Casey (justincc)2012-01-311-1/+7
| * Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen...Justin Clark-Casey (justincc)2012-01-312-0/+8
| * lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ...Justin Clark-Casey (justincc)2012-01-301-5/+7
| * Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t...Justin Clark-Casey (justincc)2012-01-281-4/+12
| * Add experimental --publish option to "save oar" so that OARs reloaded to the ...Justin Clark-Casey (justincc)2012-01-282-5/+21