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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
Lines
*
Change UpdateAgent (for changes in agent position) to be sent
Mic Bowman
2011-02-03
1
-21
/
+22
*
Create the structure of classes and interfaces to replace the cruft that
Melanie
2011-01-29
1
-0
/
+2
*
Add the prim count interfaces
Melanie
2011-01-28
1
-0
/
+53
*
Fix up QueryAccess to also check parcels
Melanie
2011-01-28
1
-1
/
+1
*
Fix bumping into sim borders and check estate bans for walking crossings
Melanie
2011-01-28
3
-14
/
+43
*
Thank you, Goetz, for a patch to fix prim count display in cut regions.
Melanie
2011-01-28
1
-0
/
+1
*
When an oar is loaded, do not create a default parcel before loading the parc...
Justin Clark-Casey (justincc)
2011-01-27
1
-1
/
+4
*
Fix OAR parcel loading so that old parcels are replaced by the new instead of...
Justin Clark-Casey (justincc)
2011-01-27
1
-0
/
+5
*
Make it work
Melanie
2011-01-27
1
-4
/
+6
*
Add a TeleportFlags member to SP so we can tell how we got there.
Melanie
2011-01-27
2
-0
/
+15
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Mic Bowman
2011-01-26
1
-0
/
+14
|
\
|
*
Add some comments on ILandObject.StartPoint and EndPoint
Justin Clark-Casey (justincc)
2011-01-26
1
-0
/
+10
|
*
Implement command "land show". This shows all the parcels on the currently s...
Justin Clark-Casey (justincc)
2011-01-26
1
-0
/
+4
*
|
Remove the RestorePresences functions (which don't seem to be doing
Mic Bowman
2011-01-26
2
-69
/
+12
|
/
*
Fix script data not being reset as it should be
Melanie
2011-01-24
1
-0
/
+4
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-01-17
2
-5
/
+5
|
\
|
*
minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2011-01-18
2
-2
/
+2
|
*
Prune some of the excess logging for client logins.
Justin Clark-Casey (justincc)
2011-01-18
1
-3
/
+3
*
|
Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, bec...
Diva Canto
2011-01-17
1
-8
/
+0
|
/
*
Revert "DEBUG DEBUG DEBUG"
Diva Canto
2011-01-17
1
-4
/
+0
*
DEBUG DEBUG DEBUG
Diva Canto
2011-01-17
1
-0
/
+4
*
Fix slam bits being lost when editing perms in prim inventory
Melanie
2011-01-14
1
-1
/
+0
*
Dont' trust the viewer! Fix a permission slam error caused by trusting
Melanie
2011-01-12
1
-1
/
+0
*
Fix direct item give permissions
Melanie
2011-01-12
3
-12
/
+56
*
Partial permissions fix for boxed items.
Melanie
2011-01-12
2
-0
/
+17
*
Fix god mode perms adjustment
Melanie
2011-01-12
1
-0
/
+2
*
Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
Diva Canto
2011-01-08
1
-0
/
+12
*
Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...
Diva Canto
2011-01-07
1
-0
/
+4
*
A bit more frugal on the caller side of closing agents, now that the receivin...
Diva Canto
2011-01-07
1
-16
/
+20
*
HG bug fix. Must wait for client's UDP contact before getting scene presence.
Diva Canto
2011-01-06
1
-4
/
+11
*
Note to self: try to make only 3 things at the same time.
Diva Canto
2011-01-04
1
-1
/
+1
*
Guard against null Animator.
Diva Canto
2011-01-04
1
-1
/
+2
*
Add permissions hooks for object transfers
Melanie
2011-01-03
1
-4
/
+57
*
Fix child agent scoping
Melanie
2011-01-03
1
-4
/
+4
*
Fix up a prior fix (refix the fixed fix :)
Melanie
2010-12-30
1
-1
/
+1
*
Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we...
Diva Canto
2010-12-29
1
-2
/
+2
*
One more pass at object inventory. This time, fix SceneObjectPartInventory so...
Diva Canto
2010-12-24
1
-68
/
+68
*
Merge branch 'master' of ssh://MyConnection/var/git/opensim
Teravus Ovares (Dan Olivares)
2010-12-23
1
-58
/
+0
|
\
|
*
Removed unused code -- this was the previous version of UDP texture sending, ...
Diva Canto
2010-12-23
1
-58
/
+0
*
|
* Cleanup from a commit a while ago.
Teravus Ovares (Dan Olivares)
2010-12-23
1
-4
/
+10
|
/
*
What is the point of using different types to express the same damn thing?
Melanie
2010-12-21
1
-1
/
+1
*
Another good catch. Update file name serial.
Melanie
2010-12-21
1
-0
/
+1
*
Added a missed return. Thanks diva!
Melanie
2010-12-21
1
-0
/
+1
*
Fix up merge artifacts
Melanie
2010-12-21
1
-10
/
+1
*
Make prim inventories a bit more sane
Melanie
2010-12-21
4
-108
/
+39
*
Put the coarse location updates back to 50 frames, otherwise the dots on the ...
Diva Canto
2010-12-19
2
-3
/
+3
*
remove mono compiler warning: if (sop.Color != null) always returns true as s...
Justin Clark-Casey (justincc)
2010-12-17
1
-9
/
+7
*
remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-12-17
3
-7
/
+8
*
Yet more things out of the main Update thread loop and into threadlets. This ...
Diva Canto
2010-12-14
2
-9
/
+11
*
Another attempt at moving heavy computation away from the Update loop. #LoginLag
Diva Canto
2010-12-14
1
-2
/
+6
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