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2010-12-10fix the minimap sitting avatar location bugJustin Clark-Casey (justincc)1-1/+1
a sitting avatar should have it's offset position added to the scene object, not its absolute position
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+11
whether or not an agent is allowed there as a root agent.
2010-12-08change doc. trivial commit to get panda to rebuildJustin Clark-Casey (justincc)1-1/+1
2010-12-05Fixed some inconsistency with trailing /. Made debug messages consistent. ↵Diva Canto2-4/+3
Changed the stored region names of HG regions. Increased the size of regionName in DB.
2010-12-03Various bug fixes for appearance handling: more aggressive reset of textures ↵Mic Bowman1-16/+30
and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging.
2010-12-03Only force prim persistence before delete if the prim is the result of an ↵Justin Clark-Casey (justincc)3-8/+26
unpersisted delink This considerably improves delete performance for objects with large linksets
2010-12-01Added some comments. Better than listening to the boring speaker...Diva Canto1-1/+4
2010-11-29Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto1-31/+11
usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
2010-11-27Changed the parser for InventoryItem deserialization. Moved some utility ↵Diva Canto1-91/+31
functions around.
2010-11-27llUnsit position fix 4063 (updated 11-20-2010)Micheil Merlin1-2/+27
2010-11-27Reformat an overzealous comment. Remove end of line marks and reference to theMelanie1-21/+24
Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens.
2010-11-27Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman1-114/+117
into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
2010-11-27If we fail to gather asset uuids for a particular asset, log the failing ↵Justin Clark-Casey (justincc)1-15/+25
asset id and type
2010-11-26Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck1-9/+6
2010-11-25WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto3-0/+6
capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
2010-11-25Change all restarting to use the restart module. Remove hardcoded behaviorMelanie2-67/+10
2010-11-25Implement the restart moduleMelanie1-1/+1
2010-11-24Adding the skeleton for the restart moduleMelanie1-0/+39
2010-11-22adapt tests to use DeRezObjects() since DeRezObject() has recently disappearedJustin Clark-Casey (justincc)1-2/+7
2010-11-22add basic tests to check that under default permissions module owner can ↵Justin Clark-Casey (justincc)4-11/+186
delete objects and that non-owners (who are also not administrators, etc.) cannot
2010-11-22Let CHANGED_SCALE also trigger when editing prims and linksets with the ↵Marck1-0/+2
viewer's edit tools. This event used to trigger only when the scale was changed with a script.
2010-11-22Let CHANGED_SHAPE trigger. This fixes Mantis #1844.Marck1-15/+2
2010-11-21Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto3-10/+40
themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21Global creator information working on MySQL DB and on load/save OARs. ↵Diva Canto5-48/+89
Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
2010-11-16Prevent leftover attachments from clogging up the pipesMelanie1-1/+4
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie7-33/+76
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
2010-11-16Diva needs a spanking! Serializing OldItemID breaks script state persistence ↵Melanie1-1/+4
in agent inventory.
2010-11-10Prevent teleporting to a region when the egent is banned in all parcelsMelanie1-0/+7
2010-11-09Fix parcel bans to work only on the avatars they're supposed to work on ↵Melanie1-1/+0
instead of pushing all avatars, even the ones that are allowed.
2010-11-08Formatting cleanup.Jeff Ames1-1/+1
2010-11-08Reinstate a lost fixMelanie1-2/+1
2010-11-08Fix merge artefactsMelanie1-14/+19
2010-11-08Prevent plants from being treated like dropped attachments and removedMelanie1-2/+1
from the sim.
2010-11-08Call the cleanup after saving attachment states, so that the attachmentsMelanie1-1/+3
don't get killed before they can be saved
2010-11-08Call the Cleanup when an agent logs out, when an agent leaves and justMelanie1-0/+3
before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport
2010-11-08Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-11-05Fix playing sound from HUDsMelanie1-0/+1
2010-11-03Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2-0/+2
from a region and allow normal day cycles to be reestablished
2010-11-03Actually calculate the height before setting it, this isn't done automaticallyMelanie1-1/+7
on incoming transfers in all cases.
2010-11-03Trying to prevent a wrong physical actor sizeMelanie1-0/+3
2010-11-02Fix avatar height managementMelanie1-24/+11
2010-11-02Fix sitting and standing upMelanie1-5/+14
2010-11-02Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto1-3/+17
-version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
2010-10-30Move physics actor creation to after SetHeight to try and preventMelanie1-11/+11
bowlegginess. Didn't work but is better this way anyway.
2010-10-29tweak a few more scene presence logging messages for consistencyJustin Clark-Casey (justincc)1-3/+3
2010-10-29Rationalize the logging messages from the merged appearance branch, ↵Justin Clark-Casey (justincc)1-5/+5
commenting out most of them as per Mic
2010-10-29add timing report to CompleteScenePresence for diagnostic purposesJustin Clark-Casey (justincc)1-1/+8
2010-10-29Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2-2/+41
send in the scene presence constructor... need to figure this out later.
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2-20/+53
and avatar data are sent. And the number of times they are stored.
2010-10-27Prevent nullrefs in scene object deletion. Mantis #5156Melanie1-1/+4