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2009-05-04Intermediate commit. WILL NOT COMPILE!Melanie Thielker1-1/+1
2009-05-04* minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey4-17/+8
2009-05-04Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker1-0/+2
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
2009-05-04Create a working configuration hook to allow LLClient parameters fromMelanie Thielker2-3/+8
Opensim.ini to take force
2009-05-03Some reorganization around service connectors. No functional changeMelanie Thielker2-2/+2
2009-05-02Plumb conifg into the client views. Add config option to configure packetMelanie Thielker2-0/+11
dropping.
2009-05-02Thank you kindly, BlueWall, for a patch that:Charles Krinke1-0/+115
Move json stats to non-published resource name Remove well-known resource name for json stats, creating dynamic uris with private keys and add a user configurable resource name for region owner usage.
2009-05-02Numerous packet improvements.Melanie Thielker1-0/+6
Don't allow packets to be resent before they have actually been sent for the first time. Switch from serializing a packet to get it's length to the LibOMV provided Length property. Fix resend timing. Fix the use of dangling references to Acked packets. Fix the packet handler to play nice with the packet pool. Fix the packet pool. Add data block recycling to the packet pool. Packet pool is now ENABLED by default. Add config option to disable packet and data block reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being recycled.
2009-05-01Add a tweakable for the prim queue preloadMelanie Thielker3-9/+19
2009-05-01Throttle prim sending a bit (again) to ensure the queues don't overrun andMelanie Thielker1-2/+2
clog
2009-05-01Add methods to block and queue agent updates during region crossing and TPMelanie Thielker1-0/+43
This is to ensure integrity of animations and script states with regard to controls pressed or released. No user functionality yet.
2009-05-01Send the animations of all already present avatar to an avatar entering a simMelanie Thielker1-0/+6
to stop the "folded legs" on simcross
2009-05-01Improve prim sending by combining multiple prim updates into a single packetMelanie Thielker2-2/+7
2009-04-30Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker1-1/+1
avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
2009-04-29Again, completely revamp the unlink code to finally allow unlinking Melanie Thielker2-124/+131
arbitrary combinations of root and child prims from one or multiple link sets. Please test throughly and consider things UNSTABLE until this is proven out.
2009-04-28Let estate owners and managers enter nonpublic estates unconditionally.Melanie Thielker1-2/+2
Let gods go to nonpublic estates as well.
2009-04-27From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-0/+5
If an avatar is sitting when the client disconnects, the avatar is not disassociated from the SOG on which (s)he was sat. This produces any, and varied, effects. I have updated RemoveCLient in Scene, to check, and stand the client up immediately prior to disconnect. This seems like the most robust way to handle the situation. Though in this case it might be worth factoring out the animations from other standup processing. It does no harm, but in this case it is entirely redundant.
2009-04-27From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield1-33/+49
Added support for access control lists. Scene: Added test to AddNewClient for an entry in the access list when connecting to a region with limited access. EstateSettings: Added an HasAccess(UUID) property to test for an entry in the estate's access list. RemoteAdmin: Add RPC calls for admin_acl_list, clear, add, and remove.
2009-04-25Thank you kindly, RemedyTomm, for a patch that fixes:Charles Krinke1-1/+4
llSetPrimitiveParams in a large linkset can disrupt the entire region. However, when the script is in a large linkset, it appears to totally lag out the scene and stops updates from being sent.
2009-04-23From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2-70/+70
Cleanup tabs and spacing.
2009-04-22From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2-67/+162
Changes to enable script state persistence across non-restart serialization situations (inventory/OAR/attachments) Also fixing test cases for OAR and IAR so they don't barf with the new code.
2009-04-22Thank you kindly, Marcus Llewellyn, for a patch that:Charles Krinke1-4/+24
An attachment with the physical checkbox checked will not allow the phantom checkbox to be cleared. This interfers with scripting functions such as llMoveToTarget(), which won't work while an object is phantom. If the prim containing the script is rezzed to the ground, it will then allow the phantom checlbox to be cleared, and the script works as expected.
2009-04-21Thank you kindly, MPallari for a patch that:Charles Krinke1-2/+31
This patch adds few properties to ScenePresence and thus allows region module or MRM script: 1. Force flying for avatar or, 2. Disable flying from avatar
2009-04-20* Allow passing of material type to physics engineTeravus Ovares1-1/+8
* Define low friction and medium bounce for Glass
2009-04-19Thank you kindly, MPallari, for a patch that:Charles Krinke1-1/+9
This patch adds new property to ScenePresence: SpeedModifier. With this, one can modify avatars speed from region module or MRM script.
2009-04-19Accounting for the changes introduced in AssetServerBase in r9143 related to ↵diva1-0/+1
starting the thread manually. Fixes mantis #3490.
2009-04-19Moved ITerrainModule and ITerainEffect to ↵Homer Horwitz2-0/+100
OpenSim.Region.Framework.Interfaces and added a TaintTerrain method
2009-04-19Thank you kindly, MCortez, for a patch that:Charles Krinke1-0/+2
This hooks up the LandManagementModule to handle the DeedParcelToGroup packet. Now people can start testing land assigned to and owned by groups. Also fixes a viewer crash issue when searching for and then joining a group with an agent that is not already being tracked by groups server.
2009-04-18Bug fix in HG asset posts. Get the inner assets not just from mem cache but ↵diva1-18/+24
from asset service, because the inner ones may not be in mem cache.
2009-04-17Thank you M1sha for diagnosing and patching a lock bug affecting region ↵diva1-13/+16
crossings introduced in r9110. Fixes mantis #3456.
2009-04-16Expose the GroupRecord and it's accessor APIMelanie Thielker1-9/+1
2009-04-15Prevent a nullref when no script engines are loadedMelanie Thielker1-0/+3
2009-04-15Commit the group deeding support, thank you, mcortezMelanie Thielker1-0/+9
2009-04-15Make sim health data more usefulMelanie Thielker1-1/+23
2009-04-15* Make it possible to add a request id to load and save oar requestsJustin Clarke Casey2-10/+27
* This allows specific requests to be identified.
2009-04-15Convert both script engines to new region module format. Add proper unloadMelanie Thielker1-1/+1
handling to XEngine. Add needed stubs to DotNetEngine.
2009-04-15* Resolve unit test failure introduced in r9148 (probably)Justin Clarke Casey1-1/+0
* Have the test scene always return success for session id authentication for now
2009-04-15Another cleanup: Region_Status renamed to RegionStatus, and a usage comment ↵Johan Berntsson2-3/+3
added
2009-04-15Renamed splitID in Scene and added comments on usageJohan Berntsson1-1/+8
2009-04-14Adds session authentication upon NewUserConnections. Adds user key ↵diva1-38/+55
authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
2009-04-14* Make archiver tests pump the asset server manually instead of starting the ↵Justin Clarke Casey2-2/+2
normal runtime thread * This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque
2009-04-14Formatting cleanup.Jeff Ames2-6/+6
2009-04-14Add the RegionLoaded(Scene) API to the new region module interface to allowMelanie Thielker1-0/+13
region modules to use another region module's interfaces and events in a scene context
2009-04-14Cleaning up old circuit upon client close.diva1-0/+2
2009-04-14* Commit a variety of fixes to bugs discovered while trying to fix the NaN ↵Teravus Ovares1-22/+30
singularity. * WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted. * ODEPlugin does 'Almost NaN' sanity checks. * ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-13Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from ↵Homer Horwitz1-31/+8
before ICommander times
2009-04-12Thank you, dslake, for a patch that converts many of the linear searchesMelanie Thielker2-256/+197
in SceneGraph to fast dictionary lookups. Includes a regression fix for attachments by myself. Fixes Mantis #3312
2009-04-12Fix a regression where animations would only be sent if the avatar hasMelanie Thielker1-1/+1
attachments. Convert base types to LSL types for event marshalling through IScriptModule to avoid parameter errors.
2009-04-11Adding a script event, changed(CHANGED_ANIMATION)Melanie Thielker2-1/+23
This is sent to all root prims of all attachments of an avatar when the animation state changes. llGetAnimation() can thenbe used to find the new movement animation. This eliminates the need for fast timers in AOs
2009-04-11* Add catch-all error handlers back to scene.Teravus Ovares1-8/+8