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2009-03-23Root agent retrieval via http/REST. This is a pull, the caller gets the ↵diva4-6/+41
agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.
2009-03-23Committing partial work on passing folders across instances. This may crash.Melanie Thielker1-0/+7
2009-03-22Make single item inventory gives work across regionsMelanie Thielker1-2/+0
2009-03-21Move a check for null PhysActor in applyImpulse so that attachments can move ↵idb1-9/+9
avatars. Fixes Mantis #3160
2009-03-20* Finishing up the last commit by adding ISunModuleTeravus Ovares1-0/+40
2009-03-20Change DropObject to public. Fixes Mantis #3314Melanie Thielker1-1/+1
2009-03-19* Remove compiler warningsJustin Clarke Casey1-12/+12
* These have actually been removed from HGHyperLink.TryUnlinkRegion, because some parameters were parsed but never used. * This might be a situation where the warnings have shown up an oversight
2009-03-18Adds support for unlink-region command in hypergrid.diva1-0/+42
2009-03-17Add an event to process undelivered IMsMelanie Thielker1-0/+3
2009-03-17* minor: remove compiler warningJustin Clarke Casey1-1/+1
2009-03-13Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker1-13/+20
issues with the sun module. Fixes Mantis #3295
2009-03-13* Support loading empty folders in an iarJustin Clarke Casey1-0/+5
2009-03-12* Don't fail the client login if there are no OnClientConnect listenersJustin Clarke Casey1-1/+2
2009-03-12* minor: Lable the heartbeat thread with the region it's beating forJustin Clarke Casey1-1/+1
2009-03-12* Move SceneObject tests into their proper namespaceJustin Clarke Casey2-3/+3
* Add some more debug code to narrow down where the tests are freezing
2009-03-11update some ini defaults in code - all defaults from beginning of ↵Dahlia Trimble1-6/+6
OpenSim.ini.example thru DefaultScriptEngine = "XEngine"
2009-03-11add a taint to SOP.UpdateShape() - addresses Mantis #3277Dahlia Trimble1-0/+1
2009-03-10From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield1-1/+1
Fix a null reference loophole in ScenePresence.
2009-03-10From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-0/+17
This commit fixes the attachment position problem described in OpenSim Mantis 2841 (and a couple of duplicate tickets).
2009-03-09* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+1
2009-03-09* Tweak llMoveToTarget per mantis 3265Teravus Ovares2-3/+732
* Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
2009-03-07Correct casts so that the target id in the at_target event matches the ↵idb1-8/+5
original target id. Fixes Mantis #2861
2009-03-07* Fixes mantis: #3241Teravus Ovares1-2/+13
* Uses 'mouselook' or left mouse button down, to determine when to use the camera's UP axis to determine the direction of movement. * We crouch-slide no more.
2009-03-06Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke2-0/+48
llSetHoverHeight() should not clamp the x/y position of an object the way MoveTo does, and it should recalculate the absolute height to hover at as an object moves to reflect the current ground/water height under it. Correctly implementing required adjusting the Physics interfaces and implementing at the physics plug-in level. The attached is a patch that correctly implements llSetHoverHeight() including updates to the ODE physics plug-in.
2009-03-06* minor: remove some mono compiler warningsJustin Clarke Casey1-3/+4
2009-03-06* refactor: Remove GetLandOwner function from SceneJustin Clarke Casey1-13/+0
* Simplify since the land is never null
2009-03-05* Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap ↵Justin Clarke Casey4-8/+4
(which is used in other contexts)
2009-03-05* refactor: move media and music url setting from scene into LandObjectJustin Clarke Casey2-15/+12
2009-03-05* simplify media and music url setting since we never get back a null land ↵Justin Clarke Casey2-24/+20
object
2009-03-05* Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey2-2/+1
fields with the LLUtil function that prevents the max string size from being breached
2009-03-05* remove now unused serialization codeJustin Clarke Casey4-602/+5
2009-03-05Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:Charles Krinke1-4/+5
Changes to IWindModule interface: Change from assuming a single array of 256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3 * Changed llWind() to use new lookup method of IWindModule * Moved logic for determining the wind at a given point in the data array from llWind() to the Wind Module itself.
2009-03-04* More work on MiniRegionModule module.Adam Frisby1-0/+1
2009-03-03Moved Linden protocol login handling to modules in OpenSim.Client.Linden. ↵MW1-5/+22
There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server) Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services. Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
2009-03-02After another heroic and bloody battle, OpenSim Dino Expedition 1, killed ↵MW1-18/+0
off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time.
2009-03-02As part of a dinosaur hunting expedition, IScenePresenceBody.cs was ↵MW1-37/+0
terminated. The expedition leader, MW, believes it never lead a meaningful life, and is sure it hasn't contributed anything in the last 500,000 years (or 2 years).
2009-02-26* Update ScenePresenceTests to reflect current REST communication workflow.Sean Dague1-11/+27
* Fixed an issue with AssetCache where it would break unit tests randomly. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-26Add check in SceneManager to stop opensim.exe crashing if no regions/scenes ↵MW1-1/+8
were loaded.
2009-02-25* minor: Remove most mono compiler warningsJustin Clarke Casey1-2/+2
2009-02-25* Experimental softening of SOG waiting for update on link - changing from ↵lbsa711-3/+3
abort to forced update.
2009-02-25* Refactored SOP.FolderID weirdness by removing calls to empty setter. YEs, ↵lbsa711-1/+3
I do realize the setter has to be there for legacy reasons, but since the calls will never acually DO anyhting, I'm removing them. * So, SOP.FolderID is actually a cruft field that should be removed.
2009-02-25A few updates necessary for load balancer.Mike Mazur3-9/+18
- handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable
2009-02-24Close-to-final tweaking with appearance. This time sending *everything*. ↵diva2-36/+29
Addresses mantis #3223.
2009-02-23From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+1
This patch fixes a bug where if a script in a child prim has taken control of an avatar when they sit, although permission for camera control is revoked when they stand, free camera control is not restored. Currently it is only restored if the script is in the root prim (though its not clear to me where this happens!).
2009-02-23Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames1-2/+2
2009-02-23* Commenting out threaded Scene update for the moment.Adam Frisby1-2/+3
* It works, but makes certain building tasks slow to update.
2009-02-23* Fix for recent thread patch - IsAlive apparently is not as reliable as ↵Adam Frisby1-1/+2
ThreadState.
2009-02-23* Performance Changes:Adam Frisby2-3/+17
* Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity. * Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled. * MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
2009-02-23Prevent avatar from walking along z-axisMike Mazur1-1/+19
Thanks mirceakitsune for a patch that prevents the avatar from trying to walk along the Z-axis in mouselook mode (or left-click the avatar and walk) while looking up or down. Fixes Mantis #946.
2009-02-23A little bit more tweaking with appearance. Now passing both the wearables ↵diva2-66/+75
and the textures referred to in the Texture faces of AvatarAppearance. The textures are still not being acted upon on the other side, but they will. Note: will make avies coming from older sims casper or grey. Upgrade! Related to mantis #3204.