Commit message (Collapse) | Author | Files | Lines | ||
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2010-08-13 | refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵ | Justin Clark-Casey (justincc) | 3 | -14/+2 | |
same name | |||||
2010-08-13 | refactor: move more map tile generation code from scene to IWorldMapModule | Justin Clark-Casey (justincc) | 2 | -28/+4 | |
2010-08-13 | refactor: Use SOP.Flags rather than SOP.ObjectFlags | Justin Clark-Casey (justincc) | 3 | -12/+12 | |
2010-08-11 | File wants to be committed | Diva Canto | 1 | -2/+2 | |
2010-08-10 | Changing prim color generates event CHANGED_COLOR. | Marck | 1 | -0/+2 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-10 | Removed abstract SetText method from EntityBase to make cleaner API. | Mikko Pallari | 3 | -8/+1 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-10 | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵ | Justin Clark-Casey (justincc) | 3 | -23/+44 | |
every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295 | |||||
2010-08-10 | Avoid truncation of error message during region creation. | Marck | 1 | -1/+1 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-10 | Reduce number of paths in SOP code by setting flags via Flags property ↵ | Justin Clark-Casey (justincc) | 1 | -15/+25 | |
rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags. | |||||
2010-08-10 | Extend DuplicateObject() test to check flags on the duplicated object | Justin Clark-Casey (justincc) | 1 | -7/+9 | |
2010-08-10 | extend TestDuplicateObject() to a two prim object | Justin Clark-Casey (justincc) | 1 | -10/+19 | |
2010-08-07 | minor: Remove overly verbose schedule full update log message for attachments | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2010-08-07 | Add new SceneGraphTests class. Add simple TestDuplicateObject() | Justin Clark-Casey (justincc) | 3 | -2/+72 | |
2010-08-07 | Remove old test classes that don't actually test anything not done elsewhere | Justin Clark-Casey (justincc) | 2 | -233/+0 | |
Also comment out log4net line in InventoryArchiverTests | |||||
2010-08-07 | minor: a few miscellaneous comments | Justin Clark-Casey (justincc) | 2 | -0/+9 | |
2010-08-06 | Correct some script constants. | Melanie | 3 | -5/+6 | |
2010-08-05 | Addresses http://opensimulator.org/mantis/view.php?id=4919 | Diva Canto | 1 | -1/+6 | |
2010-08-05 | Prevent setting the hovertext from firing changed_color | Melanie | 1 | -1/+0 | |
2010-07-30 | Changed the way HG client verification is done: now transforming local and ↵ | Diva Canto | 1 | -1/+3 | |
LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network. | |||||
2010-07-30 | remove gods event subscription to gods module from scene | Justin Clark-Casey (justincc) | 1 | -21/+4 | |
2010-07-30 | remove empty, unused and uncalled UnsubscribeToClientEvents() | Justin Clark-Casey (justincc) | 1 | -4/+0 | |
2010-07-30 | move attachment subscription events into AttachmentsModule from scene. | Justin Clark-Casey (justincc) | 1 | -34/+2 | |
restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events. | |||||
2010-07-30 | remove unused BasicQuadTreeNode | Justin Clark-Casey (justincc) | 2 | -274/+0 | |
2010-07-29 | Allow gods and estate managers/owners to be unaffected by parcel bans | Melanie Thielker | 1 | -0/+17 | |
2010-07-28 | add userExposed parameter to part copy event | Justin Clark-Casey (justincc) | 3 | -4/+13 | |
2010-07-28 | relocate moap specific cloning code to MoapModule | Justin Clark-Casey (justincc) | 2 | -15/+29 | |
2010-07-28 | Fix problem where changes to media textures for prims duplicated by shify ↵ | Justin Clark-Casey (justincc) | 1 | -1/+18 | |
copy would change both prims until server restart I also found out that you can crash the current viewer by giving it more media entrys than it's expecting | |||||
2010-07-26 | Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵ | Justin Clark-Casey (justincc) | 2 | -3/+37 | |
immediately before a copy of the group is persisted to storage | |||||
2010-07-26 | Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵ | Justin Clark-Casey (justincc) | 2 | -3/+33 | |
immediately after a scene object is loaded from storage. | |||||
2010-07-26 | implement serverside checks for media texture navigation in order to stop ↵ | Justin Clark-Casey (justincc) | 1 | -1/+18 | |
naughty clients | |||||
2010-07-26 | implement prim media control permissions serverside in order to stop bad clients | Justin Clark-Casey (justincc) | 1 | -2/+19 | |
2010-07-26 | Fire CHANGED_MEDIA event if a media texture is set or cleared | Justin Clark-Casey (justincc) | 1 | -1/+2 | |
2010-07-26 | implement llClearPrimMedia() | Justin Clark-Casey (justincc) | 1 | -0/+10 | |
untested | |||||
2010-07-26 | implement llSetPrimMediaParams() | Justin Clark-Casey (justincc) | 2 | -3/+14 | |
Untested | |||||
2010-07-26 | Implement llGetPrimMediaParams() | Justin Clark-Casey (justincc) | 1 | -0/+47 | |
Exposes method to get media entry via IMoapModule As yet untested. | |||||
2010-07-26 | Implement media texture persistence over server restarts for sqlite | Justin Clark-Casey (justincc) | 1 | -1/+21 | |
This is currently persisting media as an OSDArray serialized to LLSD XML. | |||||
2010-07-26 | start storing a mediaurl on the scene object part | Justin Clark-Casey (justincc) | 1 | -1/+6 | |
not yet persisted or sent in the update | |||||
2010-07-26 | Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵ | Justin Clark-Casey (justincc) | 2 | -3/+37 | |
immediately before a copy of the group is persisted to storage | |||||
2010-07-26 | Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵ | Justin Clark-Casey (justincc) | 2 | -3/+33 | |
immediately after a scene object is loaded from storage. | |||||
2010-07-20 | Allow Megaregions to start properly after an unclean shutdown | Melanie | 2 | -1/+4 | |
2010-07-20 | Restore lines that have been removed due to previous merge conflict. | Diva Canto | 1 | -2/+6 | |
2010-07-20 | Remove a merge artefact | Melanie | 1 | -4/+0 | |
2010-07-20 | When a god uses mass permission setting, the V bit is cleared from next | Melanie Thielker | 1 | -4/+7 | |
perms, rendering the item unmoveable for the next owenr. Make god mods conform to the rules, too. | |||||
2010-07-20 | prevent hacked viewers from being able to delete arbitrary items from any | Melanie Thielker | 1 | -3/+18 | |
prim. Allow friends with perms and shared group members to move or copy things out of prims | |||||
2010-07-20 | Fix a few permissions vulnerability. Owners could cause permissions | Melanie Thielker | 3 | -8/+40 | |
escalation on items contained in prims using a hacked viewer | |||||
2010-07-20 | Relaxed the ultra-conservative lock on m_items. Needs testing under linux ↵ | Diva Canto | 1 | -219/+188 | |
and stress. | |||||
2010-07-19 | Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests ↵ | Diva Canto | 1 | -1/+0 | |
indicate that this is what causes deadlock. More tests needed. | |||||
2010-07-19 | re-add the sleep lost in the revert. | Melanie | 1 | -0/+2 | |
2010-07-19 | Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage" | Melanie | 1 | -12/+10 | |
This reverts commit c404c5fb5405eac24cc8b7cd402eb8d8fb0ff0cf. | |||||
2010-07-14 | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie | 2 | -3/+2 | |
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters |