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2012-09-07 One more redundante ParcelProprieties on loginUbitUmarov1-0/+2
2012-09-07remove fireandforget call to EnableChildAgents at end on CompleteMovement,UbitUmarov1-1/+3
2012-09-04Make friend notifies and closing child agents async because both canMelanie1-1/+1
2012-09-04 a forgotten file plus minor changes. Imp and SL viewer seem to preserveUbitUmarov1-1/+2
2012-09-04Refactor avatar transfer so that the heavy (UpdateAgent) part is separated intoMelanie2-3/+3
2012-09-03Prevent a nullref if SimStatsReporter tries to report on a sim where psysics areMelanie1-14/+17
2012-08-30move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov3-4/+8
2012-08-30[possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov3-35/+38
2012-08-30Sequence inventory descendents requests to reduce inventory server load andMelanie1-5/+55
2012-08-29 A few more changes to keyframesUbitUmarov3-64/+116
2012-08-29[Potentially broken] keyframes changes.. since it's there, use timer forUbitUmarov1-115/+165
2012-08-28Fix a nullref while object is being createdMelanie1-1/+2
2012-08-28[possible still very broken] mess around keyframes. timer eventsUbitUmarov5-111/+299
2012-08-26 fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internalUbitUmarov1-2/+2
2012-08-23Fix bad child prim permissions that can make objects change perms after rezzingMelanie3-3/+39
2012-08-22Make terrain save every 1000 frames instead of every 50. Database load is a s...Melanie1-1/+1
2012-08-21Fix group return stuffMelanie1-1/+1
2012-08-21Cause a persistence save if prim flags changeMelanie1-0/+2
2012-08-21Add Camera Offsets to serializationMelanie1-0/+14
2012-08-18Make the console output from the reigon console hookableMelanie1-0/+4
2012-08-16Remove AreUpdatesSuspended flag because it does nothingMelanie2-24/+0
2012-08-16Change case of areUpdatesSuspended to upper case as is proper for a propertyMelanie2-8/+8
2012-08-15Add support for the extra params to scene and the event managerMelanie2-0/+62
2012-08-15Add support for the extra params to scene and the event managerMelanie2-0/+62
2012-08-15Add a skeleton for a name value storage associated with regionsMelanie3-0/+15
2012-08-15Add a skeleton for a name value storage associated with regionsMelanie3-0/+16
2012-08-14Allow the use of the region debug console found in recent viewers. This consoleMelanie1-0/+39
2012-08-14Allow the use of the region debug console found in recent viewers. This consoleMelanie1-0/+39
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2-2/+2
2012-08-03Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)1-1/+1
2012-08-03Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)1-1/+7
2012-08-03 on presence close(), release animator and OnRegionHeartbeatEnd eventUbitUmarov1-0/+7
2012-08-03minor change avoiding a null referenceUbitUmarov1-2/+4
2012-08-03Make WaitGetScenePresence wait for up to 20 secondsMelanie1-1/+1
2012-08-03refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)2-2/+2
2012-08-03Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)1-3/+4
2012-08-03ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv1-1/+1
2012-08-03Make sure the position of a loggin-in agent is within region boundaries sinceMelanie1-0/+9
2012-08-02Initialize the Rezzing object to UUID.ZeroMelanie1-3/+4
2012-08-02reduced-complexity implementation of function to get rezzing object keySignpostMarv2-1/+10
2012-08-01Create the ability for physics modules to request assets on demand byMelanie1-0/+16
2012-07-31Reverse a senseless change in the prioritizer. Why I would want avatars to re...Melanie1-3/+9
2012-07-31Adds support to ScriptModuleComms for region modules to exportMic Bowman1-0/+4
2012-07-30Correct StandUp position and rotationMelanie1-1/+3
2012-07-29Fix an exception while outputting a log messageMelanie1-1/+1
2012-07-29See that if controls are taken, those are released before taking new onesMelanie1-0/+3
2012-07-28Fix some merge issues and a functional issue in the scene managerMelanie1-1/+1
2012-07-27Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)1-3/+5
2012-07-27Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...Justin Clark-Casey (justincc)1-2/+0
2012-07-26When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)1-23/+46