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2012-05-02Preserve attachment rotation on objects rezzed via a script. Makes toastersMelanie2-0/+4
2012-05-01Fix saving of attachment positionsMelanie1-1/+1
2012-04-29 llGetGeometricCenter...UbitUmarov1-2/+14
2012-04-29 remove repeated set of group rotation to physicsUbitUmarov1-2/+3
2012-04-29SOG bug fix in group rotations updatesUbitUmarov1-4/+6
2012-04-28fix llGetCenterOfMass ( checked with ubitODE only)UbitUmarov2-3/+70
2012-04-27testUbitUmarov1-3/+0
2012-04-27testUbitUmarov1-12/+9
2012-04-27testUbitUmarov1-1/+1
2012-04-27itestUbitUmarov1-2/+3
2012-04-27itestUbitUmarov1-2/+5
2012-04-27testUbitUmarov1-2/+2
2012-04-27testing....UbitUmarov1-15/+24
2012-04-27testingUbitUmarov1-1/+1
2012-04-27TESTINGUbitUmarov1-4/+4
2012-04-27TEST more changesUbitUmarov1-1/+2
2012-04-27 TEST more options to avnLocalTeleportUbitUmarov1-4/+9
2012-04-27TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped...UbitUmarov1-0/+22
2012-04-26Help big boobies to dance (avatar visualParams). May not persist and need mor...UbitUmarov1-1/+1
2012-04-25set PIDHoverTau and not PIDTau since all physics need thatUbitUmarov1-5/+7
2012-04-24SOG bug fix in UI object changesUbitUmarov1-11/+20
2012-04-24 fix animations if sited in ground alsoUbitUmarov1-1/+1
2012-04-24"save the catgirls"UbitUmarov2-18/+13
2012-04-24 display heatbeat sleep time in stats. This may not be good for general use, ...UbitUmarov1-0/+5
2012-04-24 fix Simulation time reportUbitUmarov1-0/+7
2012-04-24some reduction on time resolution efects on spare time reportUbitUmarov1-4/+8
2012-04-24*testing* changed stats time reports to be per reported frame and not acumul...UbitUmarov1-11/+64
2012-04-22fix a bug i added fixing another....UbitUmarov1-2/+5
2012-04-20changed seletion code. SOP now knows about parts selection. UI actions are se...UbitUmarov3-24/+104
2012-04-19 changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...UbitUmarov2-13/+40
2012-04-18Allow setting a specific target velocity on TeleportWithMomentumMelanie1-1/+11
2012-04-17Prevent objects rezzed in sim from being seen as attachments and becoming une...Melanie1-0/+6
2012-04-16 added suport funtions for ubitODE raycastFilteredUbitUmarov1-0/+13
2012-04-14Use chode character actor.SetMomentum() to force full restore Velocity in sce...UbitUmarov1-1/+3
2012-04-13Use presence absolute position to request raycast to camera. Used m_pos maybe...UbitUmarov1-3/+11
2012-04-13 don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...UbitUmarov1-2/+3
2012-04-09make llGetGeometricCenter() work as in current SL. Now this is not real geom ...UbitUmarov2-10/+49
2012-04-09sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....UbitUmarov1-263/+147
2012-04-06Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...Diva Canto1-0/+49
2012-04-07Rather than having a FromFolderID property on every single prim and only ever...Justin Clark-Casey (justincc)2-6/+15
2012-04-07Store FromItemID for attachments once on SOG instead of on every SOP and only...Justin Clark-Casey (justincc)3-19/+13
2012-04-06refactor: Eliminate unnecessary SOP.m_physActorJustin Clark-Casey (justincc)1-10/+1
2012-04-06Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...Justin Clark-Casey (justincc)1-3/+13
2012-04-06For llGetMass(), return the mass of the avatar is the object is attached.Justin Clark-Casey (justincc)1-0/+16
2012-04-06If an AddItem fails, try adding it to the right folder type.Diva Canto1-20/+63
2012-04-04 minor changes.. a few physicsactor -> pa and a use a constant with |'ed bit...UbitUmarov1-35/+31
2012-04-04remove more merge artefactsUbitUmarov1-10/+3
2012-04-04reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...UbitUmarov2-3/+3
2012-04-03Fix the last merge artefactsMelanie2-5/+5
2012-04-03More artefactMelanie1-1/+1