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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
Lines
2012-01-16
Comment out noisy log lines I accidentally included in the nant build target ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-16
Remove monocov and other obsolete nant build targets.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-14
Register the UrlModule for script engine events OnScriptRemoved and OnObjectR...
Justin Clark-Casey (justincc)
1
-0
/
+13
2012-01-13
Cleaned up the LookAt code in SOP and SOG. Added support for incrementally
Mic Bowman
2
-45
/
+30
2012-01-13
Update RegionReadyModule
BlueWall
1
-0
/
+38
2012-01-12
Undo some prior work
BlueWall
1
-3
/
+0
2012-01-12
Move some interfaces to a more apropriate place
BlueWall
2
-0
/
+73
2012-01-12
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-12
Renamed one var and deleted commented code. No functional changes.
Diva Canto
1
-1
/
+1
2012-01-12
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
1
-0
/
+8
2012-01-12
HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...
Diva Canto
2
-6
/
+6
2012-01-11
If deserializing a scene object fails during IAR load then ignore the object ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-10
HG landing points: this hopefully fixes some confusion that was making HG avi...
Diva Canto
1
-5
/
+6
2012-01-10
Teleport Debugging
BlueWall
1
-2
/
+0
2012-01-09
Add some run-time debugging support
BlueWall
2
-1
/
+6
2012-01-09
Use our TeleportFlags
BlueWall
2
-22
/
+30
2012-01-09
TP Routing debug
BlueWall
1
-2
/
+5
2012-01-09
Fix teleport routing for incoming HG+Owner
BlueWall
1
-18
/
+19
2012-01-09
Debugging HG teleport routing
BlueWall
1
-0
/
+18
2012-01-09
Fix HG teleport routing
BlueWall
1
-2
/
+4
2012-01-09
Fix a build break
Melanie
1
-1
/
+1
2012-01-09
Add the HG case to landing point checks
Melanie
1
-1
/
+1
2012-01-08
Update teleport routing to match Avination
Melanie
1
-16
/
+58
2012-01-08
Fix teleport routing
BlueWall
1
-0
/
+17
2012-01-07
Add method doc to SPA.Falling and use automatic private get property
Justin Clark-Casey (justincc)
1
-13
/
+14
2012-01-07
Fix bug where tapping home to stop falling would stop any avatar movement oth...
Justin Clark-Casey (justincc)
2
-9
/
+10
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
1
-3
/
+10
2012-01-06
If dragging a script that is no copy from prim inventory into agent
Melanie
1
-16
/
+39
2012-01-05
Improve "j2k decode" command to tell us how many layers and components were d...
Justin Clark-Casey (justincc)
1
-0
/
+10
2012-01-05
Add a "j2k decode" region console command that allows a manual request for a ...
Justin Clark-Casey (justincc)
1
-1
/
+8
2012-01-05
Improve "app rebake" command to return a better message if no uploaded textur...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-01-05
Small fix to GetWorldPosition to get closer to Avination sit behavior
Melanie
1
-10
/
+4
2012-01-04
Separate out rebake request code from cache validation code AvatarFactoryModule.
Justin Clark-Casey (justincc)
1
-0
/
+22
2012-01-04
Added EventManager.OnRegionStarted which is triggered when Heartbeat is started.
Dan Lake
2
-0
/
+25
2012-01-03
Access to these static methods to serialize objects are useful outside of ser...
Dan Lake
1
-4
/
+4
2012-01-03
commented out "Prevented flyoff" log message for now as this becomes problema...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-03
Profile Updates
BlueWall
1
-0
/
+3
2011-12-30
Bug fix in map tiles in standalone: the map has been blank since commit 01ae9...
Diva Canto
1
-13
/
+20
2011-12-29
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region...
Diva Canto
1
-0
/
+2
2011-12-22
fix the UsesPhysics flag to reference the physics flag rather than the tempon...
Mic Bowman
1
-1
/
+1
2011-12-22
rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...
Justin Clark-Casey (justincc)
2
-3
/
+3
2011-12-22
Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()
Justin Clark-Casey (justincc)
2
-4
/
+2
2011-12-22
Make it possible to force all prims to be phantom via the collidable_prim boo...
Justin Clark-Casey (justincc)
2
-1
/
+13
2011-12-22
And a typo fix
Melanie
1
-1
/
+1
2011-12-22
Add a few comments, correct a merge artefact
Melanie
1
-1
/
+6
2011-12-22
Harmonizing SP with Avination
Melanie
1
-41
/
+55
2011-12-22
Fixing a bug introduced yesterday. This put the precondition test inside Chec...
Diva Canto
1
-105
/
+109
2011-12-21
Moved an external test into the method that uses those preconditions.
Diva Canto
1
-19
/
+11
2011-12-20
Though the viewer warns about receiving this, not sending appears to break ba...
Justin Clark-Casey (justincc)
1
-4
/
+1
2011-12-19
Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a...
Justin Clark-Casey (justincc)
2
-6
/
+44
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